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Assembly-Language Toolbox for VisualBASIC DOS
─────────────────────────────────────────────
By Christy Gemmell
The Assembly-Language Toolbox started life, five years ago, as a simple
collection of useful routines for adding zip to my QuickBASIC programs.
They weren't just pretty faces however. In order to qualify, the Toolbox
routines had to work reliably with real-life commercial applications, the
ones on which my living depended. This made for pretty tough testing, but
those which did survive were, in consequence, fast, robust and, above all,
able to do the job. They are, in fact, doing so in Accountants and Stock-
broker's offices, all over my native Great Britain.
A colleague uploaded a copy of the Toolbox onto a local BBS (Electronic
Bulletin Board) and suddenly I started getting letters and phone calls
from complete strangers asking for a copy of the latest version. Nearly
everyone who called had suggestions of their own, remarking; "You know, if
only the Toolbox had this, it would be really good...".
Wherever practicable, the good ideas (and some were brilliant) were turned
into assembler code and added to the collection. Almost before I realised
what was happening, the Assembly-Language Toolbox was on the Shareware
circuit and being used by programmers in Europe, the USA, Canada,
Australia and Japan. By December 1990 it had gone through four 'official'
releases and a dozen or more unofficial ones.
Release Five comes in two flavours; one for QuickBASIC 4 and the other for
Microsoft's BASIC 7 Professional Development System. The QB4 version
covers QuickBASIC 4.0, 4.5 and BASIC 6 while the PDS version is compatible
with BASIC 7, 7.1 and Extended QuickBASIC (QBX). In either version the
routines are provided both as stand-alone libraries and as Quick Libraries
for use in the programming environment.
With the advent of Microsoft's VisualBASIC for DOS, we have introduced
a third version of the Toolbox, designed specifically for this compiler.
ALTVBDOS Release 1.00 includes all the routines from ALTQUICK ver 5.50,
repackaged for VisualBASIC for DOS.
Using the Toolbox is easy. All the routines are written to look like
standard QuickBASIC SUB programs and FUNCTION procedures. All you have to
do is choose the ones you want to use in your current program and paste
the appropriate DECLARE statements (a full set is provided) into the
source code. If you need to output large quantities of text to the screen
at high speed, for example, just copy the following line from ALTQUICK.DEF.
DECLARE SUB FastPrint (BYVAL Row%, BYVAL Col%, Text$, BYVAL Attribute%)
Then, if you are running in the QuickBASIC environment, you should load
the Quick Library with the command:
QB yourprog.bas /L altvbdos.qlb
Thereafter you can call FastPrint, exactly as you would any other
QuickBASIC SUB program, for example like this:
FastPrint 25, 34, "Hello World!", 48
which will print 'Hello World!' in the middle of the 25th screen row
displaying it in black characters on a cyan background (if you have a
colour monitor). Notice that, since a DECLARE statement has been used, you
don't need to place parentheses around the argument list and that even the
CALL statement is unneccessary. Used in this way, Toolbox routines become
actual extensions to the QuickBASIC language.
The same DECLARE statements can still be used when you compile your
programs from the DOS command line. In this case, however, you must link
the compiled program to ALTQUICK.LIB, the stand-alone library, with
something like this:
LINK yourprog,,,altquick.lib;
The QuickBASIC Linker will only extract, from ALTQUICK.LIB, those modules
which are explicitly named by DECLARE statements in the source file. This
ensures that your programs are not burdened with unneccessary code.
Toolbox routines do not require the BASIC runtime module to be present.
You can use them to produce completely stand-alone application programs
which can be distributed commercially.
As its name implies, the core routines in the Assembly-Language Toolbox
are written in pure Intel 80x86 assembler. Because of this they are small,
efficient and blindingly fast. Moreover, since any internal variables are
stored in a routine's own code segment, your program does not have to
share any of it's precious data space with the library.
Christy Gemmell January 1993
──────────────────────────────────────────────────────────────────────────
The ShareWare version of the Assembly-Language Toolbox for QuickBASIC is
provided, free of charge, to any QuickBASIC programmer who can find a use
for it. You are encouraged to copy it, upload it to Electronic Bulletin
Boards or pass it on to friends, provided only that you make no charge for
doing so and that all the files on the disk are preserved intact. You may
freely include Toolbox routines in your own programs, both for private use
and for commercial distribution, without payment to the author.
The Professional version of the Toolbox, available to Registered Users,
comes complete with all the source code, object modules for building your
own custom libraries and many additional features. Hotline support is also
included, at no extra charge.
─────Registration and Support──────────────────────────────────────────────
U.K. and Europe: £25.00 (including postage and packing)
Christy Gemmell Apt.13, Beckville Building
17 Glebe street
Leicester LE2 0JR
United Kingdom
Tel: (044)-0533-540720
U.S.A. and Canada: $47.50 (Including shipping)
James Kreyling CPC Consulting Company
1217 Crescent Dive
Smithfield, Va. 23430
U.S.A.
Tel: (804)-357-9190 (Voice and FAX)
or from Club-PC BBS: (804)-357-0357 (8-N-1)
Note: When ordering the Toolbox please specify if for QuickBASIC 4.5,
BASIC 7.1 PDS or VB DOS and the floppy disk format you require.
─────About the author─────────────────────────────────────────────────────
Christy Gemmell, the author of this package, is also major author of the
definitive textbook on QuickBASIC programming, the QuickBASIC BIBLE, which
is published by Microsoft Press, in association with the Waite Group, at
£24.95 ($27.95 US) ISBN 1-55615-262-0. Selected as Computer Book of the
Month by Jerry Pournelle in the March 1991 issue of BYTE, its thousand
pages are packed with information, tips and example programs which you
wont find anywhere else. Look out for it in your local bookstore.
The Assembly-Language Toolbox for QuickBASIC is used by thousands of
programmers in Great Britain, Europe, the USA and Canada, Australasia and
Japan, to build fast and powerful QuickBASIC programs. It has been shown
at COMDEX and was featured in the November 1990 issue of BYTE magazine.
───────────────────────────────────────────────────────────────────────
TOOLBOX FUNCTIONS AND PROCEDURES
This is a full, alphabetical, listing of the routines in the Assembly
Language Toolbox which can be called directly by QuickBASIC programs>
ATTRIB
This function returns the directory attributes of the specified file.
DECLARE FUNCTION Attrib% (FileSpec$)
FileSpec$ is the name of the file whose directory entry is to be tested.
You should include the full pathname (including drive letter if necessary)
if the file is not in the current directory.
The returned attribute value is bit-encoded as follows:
Bit Meaning (if set)
─────────────────────────────────────────────────────
0 Read-only (file is Read/Write if zero)
1 Hidden
2 System
3 Volume label
4 Subdirectory
5 Archive
6 Not used
7 Shareable (Novell Networks only)
─────────────────────────────────────────────────────
The ToolBox procedures; HIDE, SECURE and SHARE (see below) can be used to
modify the attributes of a file.
ATTRIBUTE
Converts standard MS-DOS foreground and background COLOR values into
their equivalent display attribute number.
DECLARE FUNCTION Attribute% (BYVAL Fore%, BYVAL Back%)
Legal values: Fore% = 0 - 31
Back% = 0 - 15
The Assembly-Language Toolbox provides several routines which allow your
QuickBASIC programs to write text directly to the display with an
attribute which you supply. For an explanation of display attributes, see
the topic file COLOURS.HLP supplied with the Assembly-Language Toolbox
demonstration program.
Note that the QuickBASIC COLOR statement only allows values of 0-7 for
background colours. Toolbox display routines, however, accept the full
range, using values of 8-15 to produce blinking or high-intensity
background colours. See BLINKING (below) for a routine which allows
you to select between these two modes.
BACKFILL
This procedure changes the display attributes of the characters contained
within the screen rectangle you specify, without overwriting the text
itself.
DECLARE SUB BackFill (BYVAL R%, BYVAL C%, BYVAL H%, BYVAL W%, BYVAL A%)
R% = Top-left row of the rectangle to be coloured.
C% = Top-left column of the rectangle.
H% = Height of the rectangle in rows.
W% = Width of the rectangle in columns.
A% = Display attribute to use for colouring.
BARMENU
Creates and operates a menu orientated horizontally on the screen row
specified. The calling program must supply :
Row% = The screen row on which the menu bar will appear.
Atr% = The display attribute or colour for the menu bar.
Opt% = Number of options available for selection.
Menu$() = String array containing selection list. Menu$(0) should
be set to a string of ASCII characters, corresponding to
the initial or key letter of each option in the list.
Insert a space at the appropriate position of an option
to be disabled. In the remaining option strings an
ampersand '&' indicates that the next character is the
Hotkey to be highlighted for that option.
Bar% = The menu selection to be highlighted on entry into the
procedure.
Nxt% = If set, this flag just causes the menu to be refreshed
without pausing for a selection from the user. This is
used to handle presses on the Right or Left Arrow keys
in the Pull-Down Menu procedure.
Ctx% = If set, this flag indicates that context-sensitive help
is available, in which case ...
Tpc$ = The root name of the Topic file to be displayed if the
user presses <F1> for help. The current selection number
is appended to this to produce the actual filename.
eg, if Tpc$ = "CONFIG" and Bar% = 3
HelpMate (see TOOLBOX.DOC) will look for a Topic file
named CONFIG3.HLP.
Mouse% = If set, this flag indicates that a mouse is installed
and can be used to make selections.
HotKeys% = If set, this flag allows hotkeys to go directly to a
selection without you having to press <ENTER> as well.
DECLARE SUB BarMenu (Row%, Atr%, Opt%, Menu$(), Bar%, Nxt%, Ctx%,_
Topic$, Mouse%, HotKeys%)
On completion the procedure returns with the following variable set:
Bar% = Number of selection made by user. If zero then the
<Escape> key was pressed to abort the procedure
without making a selection.
VERMENU (see below) is a similar procedure which operates a vertically
orientated point-and-shoot type menu.
See the source code of DEMON.BAS, the Toolbox demonstration program, for
examples of BARMENU and VERMENU in use.
BINDEC
Translates a string of binary digits to their long integer decimal
equivalent.
DECLARE FUNCTION BinDec& (Binary$)
BITSHL
Shifts all the bits of a long-integer number the specified number
of places to the left. This effectively multiplies the number by
2 ^ the number of places.
DECLARE SUB BitShl (Number&, Count%)
Number& = The 32-bit number to be shifted
(-2147483648 to 2147483647)
Count% = The number of places to be shifted (1-31)
BITSHR
Shifts all the bits of a long-integer number the specified number
of places to the right. This effectively divides the number by
2 ^ the number of places.
DECLARE SUB BitShr (Number&, Count%)
Number& = The 32-bit number to be shifted
(-2147483648 to 2147483647)
Count% = The number of places to be shifted (1-31)
BITRESET
Clears the specified bit (0-15) of the integer number supplied.
DECLARE SUB BitReSet (Number%, Bit%)
BITSET
Sets the specified bit (0-15) in the integer number supplied to 1.
DECLARE SUB BitSet (Number%, Bit%)
BITTEST
Returns logical TRUE (-1) if the bit (0-15) of Number% is set and FALSE
(zero) if the bit is clear.
DECLARE FUNCTION BitTest% (Number%, Bit%)
BLINKING
Toggles between blinking and high-intensity background colours
DECLARE SUB Blinking (BYVAL Switch%)
Switch% = 0 Turn background blink off/enable high intensity
background colours.
= non-zero Enable background blinking/disable high intensity
background colours
The QuickBASIC COLOR statement only recognises values of 0-7 for its'
second parameter. Unlike the foreground, you cannot select blinking or
high-intensity colours for the display backgound. The screen attribute
parameter used with Toolbox routines such as FASTPRINT, however, do
permit a background colour component in the range 0-15.
Normally, values between 8-15 will produce blinking backgrounds, but
BLINKING allows you to turn the the blink off, forcing the background
colour into high intensity mode. With blinking disabled you can use
the full range of colours which are available to the foreground.
See ATTRIBUTE (above) for a function that calculates display attributes
from the foreground and background colours you supply
Note: This routine only works on systems with EGA, VGA and MCGA
display adaptors. Users of CGA adaptors, however, can get
the same effect by using the statement: OUT &H3D8, 9
If you turn blinking off, remember to re-enable it before your program
ends. Otherwise high-intensity backgrounds will remain in effect until
another program resets the video card or you switch your computer off.
CAPITAL
Converts all alphabetic characters in a string to lower-case,
except for the first character of each word, which is forced
to upper-case.
DECLARE FUNCTION CapItal$ (Original$)
This function is designed for use in printing address labels
and can correctly identify and format proper surnames like
'McLaughlin'.
CAPSLOCK
Toggles CAPS LOCK on or off or, alternatively, reads the current CAPS LOCK
key setting.
DECLARE FUNCTION CapsLock% (BYVAL Switch%)
Switch% = 0 Turns CAPS LOCK off
= 1 Turns CAPS LOCK on
Any other value just returns the current CAPS status as a logical value
where -1 (TRUE) means that CAPS LOCK is on and 0 (FALSE) means that CAPS
LOCK is off.
CGACOPY
Copies a CGA screen to or from a user-supplied string.
DECLARE SUB CgaCopy (BYVAL Switch%, Buffer$)
SWITCH% Direction of copy 0 = copy screen to string
1 = copy string to screen
BUFFER$ String variable to hold the screen image, must be at least
16384 characters long or the call will fail.
Note: If you are using QuickBASIC 4 or 4.5, do not pass a fixed-
length string to this routine. Only variable-length strings
will work safely.
The QuickBASIC PCOPY statement is very useful for storing screen pages in
memory, so that they can be kept out of sight until needed. Unfortunately
it only works in text modes or, on computers with EGA or VGA video cards,
in SCREEN modes 7 to 12. This routine, on the other hand, works only in
the CGA display modes (SCREENs 1 and 2), it provides a useful alternative
to the PCOPY statement for use with medium-resolution screens.
See also MCGACOPY for a version that can be used with SCREEN 13 displays.
CGASCROLL
Scrolls a rectangular portion of a SCREEN 1 (320 x 200 4-colour) display
four pixels to the left or to the right, wrapping the pixels which are
scrolled out at the end round to the beginning again.
DECLARE SUB CgaScroll (BYVAL xLoc%, BYVAL yLoc%, BYVAL xPixels%,_
BYVAL yPixels%, BYVAL Direction%)
XLOC% The horizontal (X) co-ordinate of the top-left corner of
the rectangle to be scrolled.
YLOC% The vertical (Y) co-ordinate of the top-left corner of
the rectangle to be scrolled.
XPIXELS% The width (in pixels) of the rectangle to be scrolled.
YPIXELS% The height (in pixels) of the rectangle to be scrolled.
DIRECTION% The direction in which the rectangle contents are to be
scrolled (0 = Left, 1 = Right).
Co-ordinates are in the ranges: X >= 0 <= 319, Y >= 0 <= 199
X co-ordinates are aligned to the nearest byte (1 byte = 4 pixels).
CGATEXT
Writes characters to the screen in the 320 x 200 4-colour graphics mode.
DECLARE SUB CgaText (BYVAL xLoc%, BYVAL yLoc%, Text$,_
BYVAL Attr%, BYVAL Scale%)
This routine provides a convenient way of displaying text in SCREEN 1
without having to bother about loading external font files. It uses the
standard ROM-BIOS character definition tables built into your display
adaptor, but allows you to scale them up to eight times normal size and to
specify any combination of foreground and background colours.
XLOC% The horizontal co-ordinate of the top left hand pixel
from which the text will begin (0 - 319)
YLOC% The vertical co-ordinate of the top left hand pixel
from which the text will begin (0 - 199)
TEXT$ The string of text to be displayed (up to 63 characters).
ATTR% The colour (or display attribute in monochrome modes) to
be given to the text. This is calculated by the formula:
Colour% = (Background% * 256) + Foreground%
Foreground and Background values are in the range 0 - 3
SCALE% The character size of the text to be displayed. This ranges
from 1 to 8, where 1 is standard 40-column text and where 8
multiplies the character size by eight on both the horizontal
and vertical axes.
CGATEXT can handle both byte-aligned and non byte-aligned characters. The
x, y co-ordinates you supply do not need to correspond to a row, column
character cell in SCREEN 0, the alphanumeric mode. The complete ASCII set
is supported, but to display foreign symbols and box-drawing characters on
a CGA adaptor you must have the DOS GRAFTABL utility loaded.
Since CGATEXT does not support clipping, to ensure a clean display you
must ensure that the text to be output fits within the current screen
boundaries.
See also VGATEXT for displaying characters in SCREENs 7-12 and MCGATEXT
for displaying characters in SCREEN 13.
CENTRE
Centres the string supplied within an empty string of specified width.
DECLARE FUNCTION Centre$ (Text$, MaxWidth%)
This function is called by the VERMENU routine (see below) to centre the
title of a pull-down menu within the window it refers to.
CHECKPRINTER
This procedure checks if the specified parallel printer is ready and
on-line. If so, it returns immediately with Ready% set to -1 (TRUE), if
not, CHECKPRINTER displays the message 'PRINTER NOT READY' on the bottom
row of the screen and waits for the operator to correct the problem and
press a key.
If the user presses <Escape>, the procedure returns with Ready% set to
zero (FALSE). Any other keystroke causes it to go back and test the
printer again. CHECKPRINTER will not return until either the printer is
ready for output, or the <Escape> key is pressed.
DECLARE SUB CheckPrinter (Prntr%, Ready%)
Prntr% is the number of the parallel printer to test (1 = LPT1: etc).
Example: CheckPrinter 1, Ready% ' Test LPT1:
IF NOT Ready% THEN
STOP
ELSE
LPRINT Stuff$
END IF
CIPHER
This routine requires that you supply two strings of characters. The first
is the text to be encrypted, and the second is one or more keywords which
are used to encipher the text. Thereafter, the text cannot be decrypted
until you supply the same key string again.
DECLARE SUB Cipher (Text$, KeyWord$)
The encryption algorithm XORs (eXclusive ORs) the key string with string
to be encrypted. This allows you to reverse the procedure and decrypt the
text, simply by calling the routine a second time.
See the source code for DEMON.BAS, the ToolBox demonstration program, for
an example using CIPHER.
CLEAREND
Blank spaces of the display attribute specified are printed, starting at
the current cursor position and continuing to the end of the line or,
optionally, to the end of the screen.
DECLARE SUB ClearEnd (BYVAL Switch%, BYVAL Attr%)
Switch% 0 = clear to the end of the line.
1 = clear to the end of the screen.
Attr% display attribute (1 - 255). If zero is specified then the
attribute of the character under the cursor is used.
Example: ClearEnd 1, 0
Clears from the current cursor position to the bottom of the screen. The
area cleared takes the background colour of the character under the
cursor. The cursor, itself, is not updated.
CONCEAL
Toggles the Hidden bit of the specified file's directory entry, making it
visible or invisible to directory listings.
DECLARE SUB Conceal (BYVAL Switch%, FileSpec$)
If SWITCH% = 1 the file is hidden (regardless of whether it is currently
visible or not), any other value makes the file visible. FileSpec$ is the
name of the file to be hidden or unhidden. It can include a drive letter
and directory path but must be an explicit pathname, wildcard characters
are not allowed.
Note: This routine was originally called HIDE in the QuickBASIC and
PDS Toolboxes. It has been changed because HIDE is a reserved
word in VisualBASIC DOS
CPU
This function checks to see what type of microprocessor is installed in
the computer in which the current program is running.
No calling parameters are required.
DECLARE FUNCTION Cpu% ()
The following processors can be identified by their return values :
86 = Intel 8086 88 = Intel 8088 188 = Intel 80188
186 = Intel 80186 286 = Intel 80286 386 = Intel 80386
-86 = Intel 80C86 -88 = Intel 80C88 20 = NEC V20
30 = NEC V30
486 = Intel 80486 included but not yet tested (lend us yours?).
This function is provided mainly for interest, although it can be used as
an indication of how long a particular task will take to run. All of the
Toolbox routines, in fact, are processor-independent and can be used on
all types of IBM-PC, AT, PS/2 and compatible machines
CURTAINS
This routine clears the display screen to the background colour specified
by Attribute%. It differs from CLS in that the blanked-out area expands
from a series of columns, giving the effect of a set of louvered blinds or
curtains being closed. The Speed% parameter controls how quickly the
routine runs, larger values making the curtains close more slowly.
DECLARE SUB Curtains (BYVAL Speed%, BYVAL Attribute%)
Try this example for a fancy effect:
FOR I% = 255 TO 0 STEP -16: Curtains 40, I%: NEXT
This procedure calls the DELAY routine (see below). This ensures that the
speed value you specify will produce the same result on computers with any
type of processor or clock speed.
DATEINPUT
Accepts and verifies date input in a Reverse Video entry panel, all the
usual editing keys are supported and entry is terminated by either a
Carriage Return or one of several special function keys (see below).
DECLARE FUNCTION DateInput$ (Default$, Context%, Topic$, HotKey%)
Default$ = default string which can be accepted by just pressing
the <Enter> key.
Context% = set TRUE if context-sensitive help is available, in
which case ...
Topic$ = name of the HELP Topic file to display whenever the
<F1> key is pressed.
HotKey% = If entry is terminated by anything other than the
<Enter> key, this variable will contain an explanatory
return code ..
Return Codes: 1 = <Escape> abort entry returning a null string
2 = <F2> repeat previous entry for this field
3 = <Up Arr> pressed, move to previous field
4 = <Dn Arr> pressed, move to next field
5 = <Pg Up> pressed, move to top of screen
6 = <Pg Dn> pressed, move to end of screen
Editing Keys: <L.Arrow> = Move cursor one character to the left
<R.Arrow> = Move cursor one character to the right
<Home> = Move cursor to first character of field
<End> = Move cursor to last character of field
<Ctrl End> = Clear from current cursor position to
the end of the entry field.
<BackSpace> = Replace character under cursor with a
blank space and move cursor one character
to the left.
<F1> = pop up on-line HELP screen.
DATEINPUT is designed to be used as part of a full-screen data-entry
system. Your program can examine the return code to determine whether
the operator wishes to terminate entry or move forwards or backwards
between entry fields.
See also the REVINPUT function for a similar, more general-purpose,
data-entry routine.
DAYNUMBER
Convert a date in the form DD/MM/YYYY to a long integer. The values
returned are valid with dates in the range 1/3/1900 - 31/12/2099.
DECLARE FUNCTION DayNumber& (BYVAL Dy%, BYVAL Mnth%, BYVAL Yr%)
See the INTERVAL function (below) for a method of calculating the number
of days between two Julian dates.
DAYSBETWEEN
Calculates the number of days between two dates, supplied as strings in
the format DD/MM/YYYY. The function will provide accurate results when
supplied with dates between 01/01/1901 and 31/12/2099.
DECLARE FUNCTION DaysBetween& (Date1$, Date2$)
See the INTERVAL function for a method of calculating the number of
days between two Julian dates.
DECBIN
Translates a decimal number to an equivalent string of binary digits.
DECLARE FUNCTION DecBin$ (Decimal&)
DELAY
This procedure is like the QuickBASIC SLEEP statement, except that it
allows you to specify an interval in milliseconds instead of just whole
seconds. The delay will be exactly the same on a 4.77 MHz original PC as
it would be on the latest 33-MHz 80486 machine.
DECLARE SUB Delay (BYVAL MilliSeconds%)
See the PAUSE routine (below) for a similar procedure which allows you to
specify a delay in PC clock ticks.
DISABLEPRTSC
This routine simply sets the Print Screen Busy flag at low-memory address
0040:0100 (Hex) so that any requests for the screen to be printed are
ignored. Use this to prevent a careless operator from hanging-up the
program by pressing <Prt Scrn> when the printer is off-line.
No calling parameters are required.
DECLARE SUB DisablePrtSc ()
Don't forget to use ENABLEPRTSC (see below) to re-enable this key
otherwise it will remain disabled even after your program ends.
DISKREADY
Tests if there is readable media in the floppy diskette drive specified.
DRIVE% is the number of the diskette drive to be tested and is either
zero (drive A:) or 1 (drive B:).
DECLARE FUNCTION DiskReady% (BYVAL Drive%)
This function returns a non-zero value if a readable diskette is in the
drive, and zero (logical FALSE) if unable to read from the drive.
If the floppy disk in the drive specified is ready then the number that
is returned is the Media Descriptor Byte, a value which indicates the
type of diskette mounted, where:
240 F0h = 3.5" 2-sided, 18 sector
249 F9h = 3.5" 2-sided, 9 sector or
5.25" 2-sided, 15 sector
252 FCh = 5.25" 1-sided, 9 sector
253 FDh = 5.25" 2-sided, 9 sector
254 FEh = 5.25" 1-sided, 8 sector
255 FFh = 5.25" 2-sided, 8 sector
DISKREADY only tests if the drive can be read from. It will not detect
if the diskette in the drive is write-protected.
DISPLAYMODE
Reads the current video display mode using the IBM ROM-BIOS numbering
system.
DECLARE FUNCTION DisplayMode% ()
No calling parameters are required. Depending on the type of display
adaptor installed, the function may return one of the following values:
Mode Resolution Mode Colours Remarks
─────────────────────────────────────────────────────────────────────
0 40 x 25 text 16 No colour burst
1 40 x 25 text 16
2 80 x 25 text 16 No colour burst
3 80 x 25 text 16
4 320 x 200 graphics 4
5 320 x 200 graphics 4 No colour burst
6 640 x 200 graphics 2
7 80 x 25 text 2 Monochrome display only
8 160 x 200 graphics 16 PCjr & Tandy 1000 only
9 320 x 200 graphics 16 PCjr & Tandy 1000 only
10 640 x 200 graphics 4 PCjr & Tandy 1000 only
13 320 x 200 graphics 16 EGA & VGA
14 640 x 200 graphics 16 EGA & VGA
15 640 x 350 graphics 2 Monochrome EGA & VGA
16 640 x 350 graphics 16 EGA & VGA
17 640 x 480 graphics 2 VGA only
18 640 x 480 graphics 16 VGA only
19 320 x 200 graphics 256 VGA & MCGA
─────────────────────────────────────────────────────────────────────
The SCREENMODE function (see below) can be used to return the equivalent
QuickBASIC SCREEN number.
DISPLAYPAGE
All video cards except the Monochrome Display Adaptor (MDA) are capable of
switching between two or more pages of display memory. This function
returns the number of the active video page, use the QuickBASIC SCREEN
statement to select the page you require.
No calling parameters are required.
DECLARE FUNCTION DisplayPage% ()
The page number returned can be a value between 0 and 7, depending upon
the current video mode and the amount of display memory installed.
Note: all Toolbox routines which write directly to the screen will
automatically detect and send their output to the currently
active display page.
DOSBOX
Restricts output directed to the console device to within the limits of
the rectangular screen area you specify. Also allows you to specify the
colour or display attribute of such output. When used in conjunction
with the QuickBASIC SHELL command, this effectively lets you run DOS
commands and programs in a window.
DECLARE SUB DOSBox (BYVAL Switch%, BYVAL Y1%, BYVAL X1%, BYVAL Y2%,_
BYVAL X2%, BYVAL Attr%)
Arguments: Switch% 1 = turn on output redirection
0 = turn off output redirection
Y1% Top-left row of screen rectangle
X1% Top-left column of screen rectangle
Y2% Bottom-right row of screen rectangle
X2% Bottom-right column of screen rectangle
Attr% Display attribute given to output.
This routine takes over the DOS internal 'FAST PUTCHAR' routine at
Interrupt INT 29H which is called whenever DOS writes a character to
the standard output device (the screen). You must remember to turn
off any redirection, before your program ends, or the computer which
it is running on will crash.
DOSBOX will only work properly with SHELLed programs which send screen
output to standard output. All DOS internal and external commands do
this as standard. Programs which write direct to video memory, however,
and those which switch the display to graphics mode will behave
unpredictablly when run from a DOSBOX SHELL.
For an example of how to use DOSBOX in action, see the source code for
the SHELL to DOS option in the Exit menu of DEMON.BAS, the Toolbox
demonstration program.
DOSVERSION
Gets the current Operating System (DOS) version. The version is returned
as a string in the form "3.20" (for DOS 3.2).
No calling parameters are required.
DECLARE FUNCTION DosVersion$ ()
The correct version will be returned, even under DOS 5.0 with SETVER
set to report otherwise.
DWPRINT
Sends the text supplied, to the printer, as a string of double-width
characters. Output begins at the current print position and can,
optionally, append a carriage-return/linefeed to take the print head to
the beginning of a new line when finished.
DECLARE SUB DwPrint (BYVAL Prntr%, Buffer$, BYVAL NewLine%)
Arguments: Prntr% the parallel port output is to be sent to
(1 = LPT1:, 2 = LPT2:, etc.).
Buffer$ the string of text to be printed.
NewLine% set this to a non-zero value if you want
to move to a new line after printing.
The routine restores the previous print style or font before it returns
and does not effect subsequent output to the printer, using the QuickBASIC
LPRINT or PRINT # statements.
Note: The version of this routine stored in the Toolbox
library is for EPSON compatible printers. If you have
an IBM graphics printer or ProPrinter, then you should
rebuild your libraries, using either the PRINTIBM.OBJ
or PRINTPRO.OBJ object module in place of PRINTEPS.OBJ.
EMPRINT
Sends the text supplied, to the printer, as a string of emphasised
characters. Output begins at the current print position and can,
optionally, append a carriage-return/linefeed to take the print head to
the beginning of a new line when finished.
DECLARE SUB EmPrint (BYVAL Prntr%, Buffer$, BYVAL NewLine%)
Arguments: Prntr% the parallel port output is to be sent to
(1 = LPT1:, 2 = LPT2:, etc.).
Buffer$ the string of text to be printed.
NewLine% set this to a non-zero value if you want
to move to a new line after printing.
The routine restores the previous print style or font before it returns
and does not effect subsequent output to the printer, using the QuickBASIC
LPRINT or PRINT # statements.
Note: The version of this routine stored in the Toolbox
library is for EPSON compatible printers. If you have
an IBM graphics printer or ProPrinter, then you should
rebuild your libraries, using either the PRINTIBM.OBJ
or PRINTPRO.OBJ object module in place of PRINTEPS.OBJ.
EMSERROR
Returns the code number of the last error which occurred during a
call to the Expanded Memory Manager. If zero is returned, then no
errors have occurred.
No calling parameters are required.
DECLARE FUNCTION EmsError% ()
Here is a list of possible error codes and their meanings:
128 Internal error in EMM software 146 Source and target overlap
129 Malfunction in EMS hardware 147 Illegal region length
130 Memory manager busy 148 Region overlap
131 Invalid handle 149 Offset outside logical page
132 Function not defined 150 Region length > 1MB
133 No more handles available 151 Cannot exchange overlap
134 Error in mapping context 152 Memory types undefined
135 Not enough pages exist 153 Not used
136 Not enough pages available 154 ARS not supported
137 Cannot allocate zero pages 155 ARS currently allocated
138 Page not allocated to handle 156 ARS not zero
139 Illegal physical page number 157 ARS not allocated
140 Save state area full 158 DMA channels not supported
141 Save of mapping context failed 159 Illegal DMA channel
142 Restore of mapping context failed 160 No handle for this name
143 Subfunction parameter not defined 161 Name already exists
144 Attribute type not defined 162 Memory address wrap
145 Feature not supported 163 Invalid pointer
250 EMM not installed* 251 LIM 4.0 required*
* Toolbox error codes.
The descriptions are, of necessity, abbreviated. For more information
consult your EMS hardware manual or see:
Advanced MS-DOS Programming by David Duncan Microsoft Press
EMSFRAME
Returns the segment address of the EMS page frame.
No calling parameters are required.
DECLARE FUNCTION EmsFrame% ()
The Page Frame is the area of conventional memory into which logical
expanded memory pages are mapped. Under LIM 3.2 it is a contiguous
block of 64RAM, divided into four 16K physical pages, located some-
where between segments A000 and F000 Hex, but LIM 4.0 allows you to
reserve additional 16K pages, wherever available memory exists. In
either system you can rely on 4 consecutive 16K pages and this
function returns a pointer to the first of them.
EMSGET
Copies up to 64KB of data from expanded memory, starting at the
logical page supplied, to an address in conventional memory.
DECLARE SUB EmsGet (BYVAL Segment%, BYVAL Offset%, BYVAL Length%,_
BYVAL Page%, BYVAL Handle%, Done%)
Arguments: Segment% = segment address of target block to which
data should be copied.
Offset% = offset address, within target segment, to
which data should be copied.
Length% = length, in bytes (up to 64KB), of data to
be copied.
Page% = logical EMS page holding the beginning of
the data. If the block of data is bigger
than 16KB, then copying will continue from
subsequent pages until all the data has
been moved.
Handle% = the EMS handle to which the page(s) have
been allocated. This should be obtained by
a previous call to the EMSRESERVE procedure
(see below).
Done% = a flag to hold the result of the operation.
If the data was copied successfully, it is
set to -1 (logical TRUE) on return. If zero
(logical FALSE) is returned, the data was
not copied successfully. In this case, you
should make a call to the EMSERROR function
to find out why.
If the target structure, to which the data is to be copied, is an
array, you should specify its address by supplying the VARSEG and
VARPTR of the first element. Be sure, however, that you do not copy
a block of data bigger than the array size, otherwise you may
overwrite other variables, probably with disastrous results.
See the EMSPUT procedure (below) for a means of copying data into
logical expanded memory pages.
EMSMAP
Map a logical expanded memory page to a physical page in the EMS
Page Frame, making it accessible to your program.
DECLARE SUB EmsMap (BYVAL Handle%, Physical%, Logical%)
Arguments: Handle% = the EMS handle to which the logical page has
been allocated. This will have been obtained
by a previous call to the EMSRESERVE routine
(see below).
Physical% = the number of the physical page to map
(in the range 1 to 4).
Logical% = the number of the logical page to be mapped
(in the range from 1 to the number of pages
allocated to Handle%).
For most applications, the EMSGET and EMSPUT procedures will be more
useful, since they perform all the necessary mapping for you while
moving data to and from expanded memory. If, however, you need to
manipulate small quantities of data in expanded memory, use this
routine to switch the relevant page into conventional memory, and
the FARPEEK and FARPOKE utilities (see below) to examine or change
the data itself.
EMSOWNED
Returns the number of logical pages of EMS memory that have been
allocated to the handle specified.
DECLARE FUNCTION EmsOwned% (BYVAL Handle%)
EMSPAGES
Returns either the total number of EMS pages in the system, or the
total number of free (unallocated) pages.
DECLARE FUNCTION EmsPages% (BYVAL Switch%)
Argument: Switch% = 1 return number of unallocated pages.
0 return total number of pages in system.
EMSPRESENT
Tests whether the Expanded Memory System driver has been installed
No calling parameters are required.
DECLARE FUNCTION EmsPresent% ()
Returns: -1 (logical TRUE) if EMS driver is installed.
0 (logical FALSE) if EMS driver is not installed.
Note: This function just checks that the EMS driver is in
memory and that the EMS interrupt vector is directed
to it, it does not test if the driver is active. Use
the EMSVERSION function (see below) to test this. If
the driver responds to that function, it can be safely
assumed to be active.
EMSPUT
Copies up to 64KB of data to expanded memory, starting at the
logical page supplied, from an address in conventional memory.
DECLARE SUB EmsPut (BYVAL Segment%, BYVAL Offset%, BYVAL Length%,_
BYVAL Page%, BYVAL Handle%, Done%)
Arguments: Segment% = segment address of source block from which
data is to be copied.
Offset% = offset address, within target segment, from
which data is to be be copied.
Length% = length, in bytes (up to 64KB), of data to
be copied to expanded memory.
Page% = logical EMS page to hold the beginning of
the data. If the block of data is bigger
than 16KB, then copying will continue onto
subsequent pages until all the data has
been moved.
Handle% = the EMS handle to which the page(s) have
been allocated. This should be obtained by
a previous call to the EMSRESERVE procedure
(see below).
Done% = a flag to hold the result of the operation.
If the data is copied successfully, it will
be set to -1 (logical TRUE) on return. If
zero (logical FALSE) is returned, the data
was not copied successfully. In this case,
you should make a call to the EMSERROR
function to find out why.
If the source structure, from which the data is to be copied, is an
array, you should specify its address by supplying the VARSEG and
VARPTR of the first element. You can also copy data from absolute
addresses in memory to EMS, to copy the contents of the text screen,
for example, to EMS logical page 2, use the command:
EmsPut &HB800, 0, 4000, 3, Handle%, Done%
This assumes that your computer has a colour monitor. If you have a
monochrome display, substitute &HB000 for the segment address.
See the EMSGET procedure (above) for a means of retrieving data from
extended memory.
EMSRELEASE
Free-up all the pages previously allocated to this handle, and make
them available to other processes.
DECLARE SUB EmsRelease (BYVAL Handle%)
You should release all the EMS pages which have been allocated to
handles owned by your program, before the program terminates. If
this is not done, these pages will not be available to subsequent
programs which may start up and will remain locked until the system
is rebooted.
EMSREQUEST
Asks for one or more logical pages of expanded memory to be made
available to your program.
DECLARE SUB EmsRequest (BYVAL Pages%, Handle%)
Arguments: Pages% = number of EMS pages to reserve.
Handle% = if successful, this variable will hold the
number of the EMS handle which controls the
allocated pages. If unsuccessful, Handle%
will be set to zero on return, in which case
you should call the EMSERROR function (above)
to see what went wrong.
You must use this handle in all subsequent calls to the Expanded
Memory Manager which refer to these particular pages.
Before calling this procedure, it is a good idea to make a call to
the EMSPAGES function (see above) to see how many pages are free.
EMSRESIZE
Changes the number of pages allocated to an EMS handle.
DECLARE SUB EmsReSize (BYVAL Handle%, Pages%)
Arguments: Handle% = a valid EMS handle to which logical expanded
memory pages have already been allocated.
Pages% = the new number of pages to be allocated to
this handle.
On return, Pages% will hold the actual number of pages that are
now allocated to the handle. If this is different from the number
of pages requested, then an error has occurred and you should call
the EMSERROR function (see above) to check what happened.
You can request a number of pages less than or greater than the
number previously allocated to the handle.
Note: This facility is only available with LIM 4.0 EMS and
above.
EMSVERSION
Returns the LIM version number of the Expanded Memory Manager.
No calling parameters are required.
DECLARE FUNCTION EmsVersion% ()
The number returned is a decimal integer where 32 represents LIM 3.2
and 40 represents LIM 4.0. If zero is returned, then an error has
occurred and you should call the EMSERROR function (see above) to
find out what happened. Use the EMSPRESENT function (also above) to
test that the EMM driver has, in fact, been installed.
ENABLEPRTSC
This routine clears the Busy flag at low-memory address 0040:0100 (Hex) so
that print-screen requests can be executed. Use it to cancel the effect of
the DISABLEPRTSC procedure (above).
No calling parameters are required.
DECLARE SUB EnablePrtSc ()
ENPRINT
Sends the text supplied, to the printer, as a string of enhanced
characters. Output begins at the current print position and can,
optionally, append a carriage-return/linefeed to take the print head to
the beginning of a new line when finished.
DECLARE SUB EnPrint (BYVAL Prntr%, Buffer$, BYVAL NewLine%)
Arguments: Prntr% the parallel port output is to be sent to
(1 = LPT1:, 2 = LPT2:, etc.).
Buffer$ the string of text to be printed.
NewLine% set this to a non-zero value if you want
to move to a new line after printing.
The routine restores the previous print style or font before it returns
and does not effect subsequent output to the printer, using the QuickBASIC
LPRINT or PRINT # statements.
Note: The version of this routine stored in the Toolbox
library is for EPSON compatible printers. If you have
an IBM graphics printer or ProPrinter, then you should
rebuild your libraries, using either the PRINTIBM.OBJ
or PRINTPRO.OBJ object module in place of PRINTEPS.OBJ.
EXPLODE
Clear a screen rectangle explosively. This as an alternative to the
SCROLL routine listed below.
DECLARE SUB Explode (BYVAL Y1%, BYVAL X1%, BYVAL Y2%, BYVAL X2%,_
BYVAL Attr%, BYVAL Speed%)
Arguments: Y1% = Upper-left row of rectangle to be cleared
X1% = Upper-left column of rectangle
Y2% = Lower-right row of rectangle
X2% = Lower-right column of rectangle
Attr% = Display attribute or colour that rectangle
should be cleared to
Speed% = Speed (in milliseconds) of explosion.
The panel is cleared, starting at the centre point, and progressively
moving outwards until the defined borders are reached. This gives the
impression of the clear area exploding onto the screen.
This routine is called, internally, by the POPUP window function (see
below) whenever Zoom is specified.
FARPEEK
Reads a byte of data from anywhere in conventional memory.
DECLARE FUNCTION FarPeek% (BYVAL Segment&, BYVAL Offset&)
Arguments: Segment& = address of memory segment containing the byte
to be read.
Offset& = offset address, within the segment of the
byte to be read.
Returns: The contents of the byte specified as an integer value
in the range 0 to 255.
Note: parameters are passed as LONG integers to save you the
hassle of having to convert argument values over 32767
to negative signed integers. Do not use values greater
than 65535, however, or the most significant word will
be ignored and the address converted to Modulus 65536.
Using QuickBASIC's PEEK function to examine data which lies outside
of DGROUP is a pain. You also have to use DEF SEG to set the segment
required and then to reset it afterwards. This function allows you to
read bytes, directly, from anywhere in the 1 megabyte of addressable
RAM space your computer contains.
The FARPOKE procedure (below) complements FARPEEK by allowing you to
write a byte of data anywhere in the 1MB addressable PC workspace.
See also PEEKWORD and POKEWORD which allow you to read from and write
to memory, two bytes at a time.
Note: If you have an Intel 286, 386 or 486-based computer with
the Microsoft HIMEM.SYS driver loaded, you can even use
FARPEEK to read from the first 64KB of Extended Memory.
Setting the segment to &HFFFF and an offset in the range
&H10 to &HFFFF allows you access up to 65520 bytes of
memory ABOVE the normal 1MB limit.
FARPOKE
Writes a byte of data to anywhere in conventional memory.
DECLARE SUB FarPoke (BYVAL Segment&, BYVAL Offset&, BYVAL Byte%)
Arguments: Segment& = address of memory segment containing the byte
to be written to
Offset& = offset address, within the segment of the
byte to be written.
Byte% = the value (0 to 255) to be written to the
specified byte.
Note: addresses are passed as LONG integers to save you the
hassle of having to convert argument values over 32767
to negative signed integers. Do not use values greater
than 65535, however, or the most significant word will
be ignored and the address converted to Modulus 65536.
Using QuickBASIC's POKE function to write to memory which is outside
of DGROUP is a pain. You also have to use DEF SEG to set the segment
you want and then to set it back again afterwards. This function lets
you write bytes, directly, anywhere in the 1 megabyte of addressable
RAM space your computer contains.
The FARPEEK procedure (above) complements FARPOKE by allowing you to
read a byte of data from anywhere in the 1MB of addressable memory.
See also PEEKWORD and POKEWORD which allow you to read from and write
to memory, two bytes at a time.
FASTPRINT
This procedure can be used to display a string of text directly to video
memory. It is much faster than the normal DOS services and does not
update the cursor.
DECLARE SUB FastPrint (BYVAL Row%, BYVAL Col%, Message$, BYVAL Attr%)
Row% is the row where printing is to start.
Col% is the column where printing is to start.
Message$ is the string of text to be printed.
Attr% is the video attribute given to the text.
Row% and Col% follow the QuickBASIC convention of numbering screen rows
and columns with Row = 1, Column = 1 being at the top-left corner of the
display. The maximum value for Row% depends on the capabilities of the
video adaptor installed and is determined by the last WIDTH statement.
Normally it is 25 but may extend to 43 (EGA) or even 50 rows (VGA).
Maximum columns may be either 40 or 80 (the default).
If multiple screen pages are being used, FASTPRINT will correctly identify
the active one and output to the proper video address.
Note: if an attribute of -1 is specified, the output string takes
the colour or attribute already set into that portion of the
screen where the string is printed.
Thanks to John Turnbull of Macclesfield for this suggestion.
FILEDATE
Gets or sets the date and time of the specified file as is displayed in
directory listings.
DECLARE SUB FileDate (BYVAL Switch%, DateTime$, FileSpec$)
Switch% if set to a value of 1, changes the date and time of the file
to the parameters specified in DateTime$. Any other value
returns the date and time that the file was last written to
in DateTime$
DateTime$ A string of at least 17 characters in length. If setting the
date and time of a file, this must be written in a standard
UK date/time format, ie:
"DD/MM/YY HH:MM:SS"
If you are reading the date and time, it is not necessary to
pre-format the string, as the function will do it for you. The
string must be of sufficient length to hold the returned date
and time, however, or the procedure will fail.
FileSpec$ A string holding the pathname of the file to be examined or
changed. It can include the drive letter and directory path
were appropriate, but must be an explicit pathname. Wildcard
characters are not allowed. Maximum length is 64 characters.
The procedure will fail if the file does not exist or is not on the path
specified. Also, since the file is actually opened by the procedure, there
must be at least one free DOS file handle available when you call it.
You cannot change the date and time of a file which has been flagged as
readonly or, on a network, is owned by another program.
FILESIZE
This function will return the size of the file specified in bytes, or, if
more than one match is found, the total size of all such files. If a size
of zero is returned, no matching file exists (at least not in the
directory specified).
DECLARE FUNCTION FileSize& (FileSpec$)
The filename can include a directory path and may be ambiguous, using the
wildcard characters '*' and '?'.
Note: In previous versions of the Toolbox this function was called
SIZEOF. In MASM 6, however, SIZEOF is now a reserved word so the
name has had to be changed.
FINDFILE
This function can be used to locate a particular file in any drive or
directory of the current system. Supply it with a pathname or an ambiguous
filespec and it will display a list of all matching files from which the
user can select the one required by highlighting it with the cursor arrow
keys. The function returns the full pathname of the file selected or a
null string if <ESC> was pressed.
DECLARE FUNCTION FindFile$ (FileSpec$, Attr%, Mouse%)
FileSpec$ = Pathname of file to be located. It can include a drive
letter and the filename may be ambiguous if you use the
wildcard characters '*' or '?'.
Attr% = The display attribute for the file selection box if more
than one match is expected. If Attr% = 0 the function
uses the default of inverse video with a 3-dimensional
sculptured look.
Mouse% = set this to TRUE (non-zero) if mouse support is required.
On entry, FILESPEC$ should contain the name of the file to be located. If
the filespec is ambiguous, the program presents a directory listing, in a
popup window, of all files which match and allows the operator to select
the actual one required. If the pathname is explicit, FindFile just checks
if it actually exists. On return FILESPEC$, will contain the full pathname
of the selected file, or a null string if it was not located (or the
<Escape> key was pressed).
FLOPPYDRIVES
This function returns the number of installed diskette drives in the
current computer system.
DECLARE FUNCTION FloppyDrives% ()
No calling parameters are required.
FREESPACE
You must supply the drive number of the diskette or fixed-disk which you
want to test (1 = drive A:, 2 = drive B:, etc). Pass a value of zero to
test the currently-logged or default drive. The amount of free space is
returned in bytes.
DECLARE FUNCTION FreeSpace& (BYVAL DriveNo%)
Note: The return value will not be reliable if the drive being
tested has an extended DOS partition which contains more
than 32MB of free space.
GAMESPORT
This function checks to see if the host computer is fitted with an adaptor
for joysticks or a games paddle.
No calling parameters are required.
DECLARE FUNCTION GamesPort% ()
Returns logical TRUE (-1) if a games adaptor is present or FALSE (0) if no
games adaptor is fitted.
GETFLAG
The MIXED-LANGUAGE Toolbox includes a pair of functions which give you
access to the INTRA-APPLICATION COMMUNICATION AREA (IAC), an area of
memory which has been reserved, by DOS, so that programs can communicate
with each other. The IAC is 16 bytes long and is located, in low RAM at
addresses 0000:04F0 - 04FF (Hex). Once set, an IAC flag retains it's value
until you reset it or the computer is rebooted.
This function returns the value of one of the IAC flag bytes (1 to 16).
DECLARE FUNCTION GetFlag% (Flag%)
You can set the current setting of a particular IAC flag byte with the
SETFLAG function.
Since QuickBASIC programs, compiled with the /O switch to run stand-alone,
cannot pass variables to chain modules, you can use this feature to
implement a limited form of parameter passing.
GRAPRINT
This routine simply serves as a function despatcher for the various
graphics text procedures, which can also be called directly. It is
intended to be called from programs which must run under a variety of
video adaptors, transferring control to the proper routine for the current
video mode. The calling program must supply appropriate parameters,
however.
DECLARE SUB GraPrint (BYVAL xLoc%, BYVAL yLoc%, Text$,_
BYVAL Attr%, BYVAL Scale%)
GRAPRINT provides a convenient way of displaying text in any of the EGA,
VGA and MCGA graphics modes (SCREENs 7-13) as well as the 320 x 200 pixel
4-colour CGA mode (SCREEN 1) without having to bother about loading
external font files. It uses the standard character definition tables
built into your display adaptor, but allows you to scale them up to eight
times normal size and to specify any combination of foreground and
background colours supported by the current video mode.
XLOC% The horizontal co-ordinate of the top left hand pixel
from which the text will begin
YLOC% The vertical co-ordinate of the top left hand pixel
from which the text will begin
TEXT$ The string of text to be displayed (up to 63 characters).
ATTR% The colour (or display attribute in monochrome modes) to
be given to the text. This is calculated by the formula:
Colour% = (Background% * 256) + Foreground%
The GRATTRIB function (see below) will perform this
calculation for you, automatically, using the foreground
and background values you supply.
Foreground and Background values are in the ranges used
by the current video mode (eg. 0 - 15 for SCREEN 9). The
actual colours displayed depend upon your current PALETTE
settings.
Note: supplying a value of -1 for background prevents
background pixels from being changed at all. This
allows text to be blended more naturally into a
complex graphics display, it is not supported in
320 x 200 4-colour mode, however.
SCALE% The character size of the text to be displayed. This ranges
from 1 to 8, where 1 is standard 80-column text (40-column
in SCREEN 7) and 8 multiplies the character size by eight
on both the horizontal and vertical axes.
GRAPRINT can handle both byte-aligned and non byte-aligned characters. The
x, y co-ordinates you supply do not need to correspond to a row, column
character cell in SCREEN 0, the alphanumeric mode. The complete extended
ASCII character set is supported, including foreign symbols and box-
drawing characters (computers with CGA adaptors must have GRAFTBL loaded
to access characters above ASCII 127, however).
Since GRAPRINT does not support clipping, to ensure a clean display you
must ensure that the text to be output fits within the current screen
boundaries.
See also CGATEXT for displaying characters in SCREEN 1, MCGATEXT for
displaying characters in SCREEN 13 and VGATEXT for displaying text in
the EGA and VGA video modes (SCREENs 7-12).
GRATTRIB
Calculate display attribute for graphics modes, given the foreground
and background colours required.
DECLARE FUNCTION GrAttrib% (ForeGround%, BackGround%)
GRATTRIB calculates the attribute value which controls the foreground and
background colours of characters displayed using the GRAPRINT, CGATEXT,
MCGATEXT and VGATEXT procedures. It translates them using the formula:
Attribute% = (BackGround% * 256) + ForeGround%
Make sure that you use foreground and background colour values appropriate
to the SCREEN mode currently in use.
The ATTRIBUTE function provides a similar service for use with text mode
screens
HANDLES
Returns the number of file handles available in the System File Table
DECLARE FUNCTION Handles% ()
The number returned by this function is equivalent to the value given
to the FILES = statement in your CONFIG.SYS script. Note that the first
five of these handles are reserved for DOS's internal use.
HELPMATE
This routine provides a context-sensitive on-line Help facility for your
QuickBASIC programs.
DECLARE SUB HelpMate (BYVAL Colour%, Title$, BYVAL Context%, Topic$)
Colour% is the display attribute to be given to the Help window. If a
value of zero is passed, HELPMATE uses default colours which
are Black on Cyan for colour screens and inverse video for a
monochrome display.
Title$ is an optional Title for the Help window. If one is supplied
it must be no longer than 48 characters so that it can be
easily centered in the top row of the window. If Title$ is a
null string, HELPMATE uses its' own name as a default.
Context% is the context-sensitive flag. If set to 1, then the routine
attempts to load the file specified by ...
Topic$ A legal DOS filename (up to 8 characters without extension),
specifying the name of the Topic file to be displayed.
HelpMate automatically appends the extension '.HLP'.
If Context% is not set, (or Topic$ is a null string), then the routine
displays a list of topics, from which you can make your own selection.
If Context% is set, HELPMATE will display the first page of the Topic file
specified, otherwise it begins by overlaying the current screen with a
popup window in which is listed those HELP topics available.
The first topic in the list is highlighted and you can move the highlight
around the menu with the arrow keys Highlight the topic you want, then
press the <RETURN> key. The first page of that topic will be displayed in
the HELP window.
Page backwards and forwards through the file using the <PG UP> and <PG DN>
keys. If you page past the end of the file you will be returned to the
topic list, where you can either select another topic, or press <ESC> to
return to the QuickBASIC program. On return, the original screen and all
current variables are restored, intact, and program execution will
continue with the statement following the procedure call.
By default, the Toolbox Help system looks for its topic files in a sub-
directory called HELP, beneath the currently-logged directory. You can,
however, direct it to look elsewhere for files by setting a HELP variable
in the DOS environment table
e.g. SET HELP=C:\BASIC\TOOLBOX\HELP
Alternatively, you can use the QuickBASIC ENVIRON statement within your
program, to point HELPMATE to the appropriate pathname. Remember, though,
that this method only remains in effect as long as the current program is
running and that there must be enough environment space available to hold
the HELP directory pathname.
A set of example Topic files, for use with the demonstration program,
DEMON.EXE is supplied with the Assembly-Language ToolBox. You can make
your own, using any Word Processor or Text Editor which can output plain
ASCII text (EDLIN will do). If you do so, bear in mind that the HelpMate
window's maximum page size is 16 rows of 55-column text. The maximum
number of pages in any one file is 256.
TIP
When displaying the list of available Topics, HelpMate searches the
current HELP directory for files with the extension .HLP. However, since
there is only room for 60 such filenames to be displayed in the menu
window, any files in excess of this number will be not be listed and are,
hence, inaccessible. You can, however, read any number of Context-
sensitive topic files since these are named explicitly in the call to
HelpMate which loads them. They need not, therefore, appear in the Topic
list.
If your application needs to provide a large number of Topic files, it is
a good idea to hide those which are context-sensitive from normal
directory searches (you can use the Toolbox Hide function to do this).
This will not prevent these files from being loaded when called, but it
does prevent them from appearing in the Topic list which gives you more
room for those general-purpose topic files which are selected by the user.
Note: The \HELP directory on the ToolBox distribution disk
contains a number of these hidden files for use by the
demonstration program DEMON.EXE.
HIBYTE
Returns the value contained in the Most Significant Byte (MSB) of a
two-byte integer. This is effectively the same as dividing the
number by 256.
DECLARE FUNCTION HiByte% (BYVAL Number%)
See LOBYTE for a function which returns the Least Significant Byte
(LSB) of an integer.
HIWORD
Returns the value contained in the Most Signifant Word (MSW) of a
four-byte long integer. This is effectively the same as dividing the
number by 65536.
DECLARE FUNCTION HiWord% (BYVAL Number&)
See LOWORD for a function which returns the Least Significant Word
(LSW) of a long integer.
INFORM
Displays the message supplied in a dialogue box and waits for the user to
press the <ENTER> key before restoring the screen to its' previous state.
DECLARE SUB Inform (BYVAL Row%, Message$, BYVAL Attr%, BYVAL Mouse%)
ROW% The top row of the dialogue box when it is displayed. The
box is automatically centered within this row, which may be
adjusted so that it remains within the screen boundaries.
MESSAGE$ A string of text comprising the message to be displayed. It
must be no longer than 40 characters otherwise it will be
truncated to fit inside the display panel.
ATTR% The display attribute or colour to be given to the dialogue
box. If an argument of zero is supplied, the box is displayed
in cyan with a black foreground (colour monitors) or reverse
video (monochrome monitors). On colour displays the message
text always has a white foreground, no matter what attribute
is specified.
MOUSE% Should be set to TRUE (-1) or FALSE (0) to indicate if a
mouse is available for use. If available, the operator can
respond by clicking the left mouse button while the cursor is
positioned on the radio button.
This procedure is nearly identical to the MISTAKE routine (below) which is
designed for displaying error messages.
INT2E
Provides an interface to the MS-DOS kernel interrupt 2E (hex) service
which is sometimes called the 'Back Door to the Command Processor'.
DECLARE SUB Int2E (DosCmd$)
DosCmd$ can contain any legal MS-DOS command including the name of an
external program to be executed.
INT2E is an alternative to the SHELL command already provided by
QuickBASIC. It has one advantage, however, in that many commands are
passed directly to the MS-DOS kernal instead of to a secondary copy
of the command processor. For example a SET command passed to INT2E
will set a string in the MS-DOS master environment instead of the
current program's local environment. Master environment variables
are preserved when the program terminates and are available to any
subsequent programs which may be started up.
If the command you pass is the name of an external command or if it
requires COMMAND.COM to be loaded then you must make sure that there
is enough memory available for it to be executed. You can free-up
memory by using QuickBASIC's SETMEM function with the appropriate
negative value.
Be aware that the INT 2Eh service is not documented or supported by
Microsoft and successful operation cannot be guaranteed. If the
procedure fails due to there being insufficient memory or for some
other reason, no error message will be returned. For this reason,
the SHELL statement is usually to be preferred for accessing MS-DOS
functions, since this can be trapped for errors.
Note that INT2E will only work with genuine versions of Microsoft
MS-DOS or IBM PC-DOS. It will not work under DR-DOS, Norton NDOS or
versions of 4DOS prior to 4.0.
INTERVAL
Calculate the number of days between two dates supplied as long integer
Julian numbers. You can use the DAYNUMBER function (see above) to turn
dates in normal numeric format into Julian numbers and NUMBERDAY (below)
to convert them back again.
DECLARE FUNCTION Interval& (First&, Second&)
This function always returns a positive value, regardless of whether the
first argument is lower or greater than the second.
ISDIR
This routine tests to see if the supplied string is the name of a
directory. To do this a local error handler is established to trap any
run-time errors and an attempt is made to change to the directory
specified in TEST$. If an error occurs then ISDIR% is set to Boolean FALSE
(zero), otherwise TRUE (-1) is returned.
DECLARE FUNCTION IsDir% (Test$)
ISDIR is used by the FINDFILE function when searching for files on another
drive or directory.
ITPRINT
Sends the text supplied, to the printer, as a string of italic characters.
Output begins at the current print position and can, optionally, append a
carriage-return/linefeed to take the print head to the beginning of a new
line when finished.
DECLARE SUB ItPrint (BYVAL Prntr%, Buffer$, BYVAL NewLine%)
Arguments: Prntr% the parallel port output is to be sent to
(1 = LPT1:, 2 = LPT2:, etc.).
Buffer$ the string of text to be printed.
NewLine% set this to a non-zero value if you want
to move to a new line after printing.
The routine restores the previous print style or font before it returns
and does not effect subsequent output to the printer, using the QuickBASIC
LPRINT or PRINT # statements.
Note: The version of this routine stored in the Toolbox
library is for EPSON compatible printers. If you have
an IBM graphics printer or ProPrinter, then you should
rebuild your libraries, using either the PRINTIBM.OBJ
or PRINTPRO.OBJ object module in place of PRINTEPS.OBJ.
KEYFLAGS
Returns a 16-bit unsigned number which is bit-encoded with the current
status of the CTRL, ALT, INSERT and other keyboard control keys.
No calling parameters are required.
DECLARE FUNCTION KeyFlags% ()
The BITTEST function (see below) can be used to isolate individual bits of
the returned value. Their meanings are as follows:
F E D C B A 9 8 7 6 5 4 3 2 1 0 Bits
┌─┬─┬─┬─┬─┬─┬─┬─┬─┬─┬─┬─┬─┬─┬─┬─┐
│0│0│0│0│0│0│0│0│0│0│0│0│0│0│0│0│ Meaning if set
└─┴─┴─┴─┴─┴─┴─┴─┴─┴─┴─┴─┴─┴─┴─┴─┘
│ │ │ │ │ │ │ │ │ │ │ │ │ │ └─┴─ Left & Right SHIFT keys pressed
│ │ │ │ │ │ │ │ │ │ │ │ │ └───── CTRL key pressed
│ │ │ │ │ │ │ │ │ │ │ │ └─────── ALT key pressed
│ │ │ │ │ │ │ │ │ │ │ └───────── SCROLL LOCK active
│ │ │ │ │ │ │ │ │ │ └─────────── NUM LOCK active
│ │ │ │ │ │ │ │ │ └───────────── CAPS LOCK active
│ │ │ │ │ │ │ │ └─────────────── INSERT key status
│ │ │ │ │ │ │ └───────────────── Left CTRL key pressed
│ │ │ │ │ │ └─────────────────── Left ALT key pressed
│ │ │ │ │ └───────────────────── SYS REQ key pressed
│ │ │ │ └─────────────────────── PAUSE (or CTRL-NUM LOCK) active
│ │ │ └───────────────────────── SCROLL LOCK pressed
│ │ └─────────────────────────── NUM LOCK pressed
│ └───────────────────────────── CAPS LOCK pressed
└─────────────────────────────── INSERT key pressed
See the CAPSLOCK, NUMLOCK and SCRLOCK functions for a method of setting or
reading the status of specific control keys.
KEYFLUSH
This procedure flushes the keyboard type-ahead buffer and discards any
keystrokes which have not yet been processed.
No calling parameters are required.
DECLARE SUB KeyFlush ()
Note: KEYFLUSH may not work properly if you have installed
keystroke enhancement software which moves the type-ahead
buffer to another location in memory. It DOES work with
command-line buffers like IBM's DOSEDIT, however.
KEYIN
Similar to the QuickBASIC INKEY$ function, except that it waits for a
keypress instead of returning at once if none is available.
No calling parameters are required.
DECLARE FUNCTION KeyIn% ()
The function returns a numeric value between 0 and 255 which represents
the ASCII code of the key pressed. If one of the function keys (F1 to F12)
or a special key such as PAGEUP or one of the cursor arrows is pressed,
then a negative value is returned. Converting this number to its absolute
equivalent produces the scan code of the key.
Example: KeyPress% = KeyIn%
IF KeyPress% < 0 THEN
ScanCode% = ABS(KeyPress%)
ELSE
AsciCode% = KeyPress%
END IF
See the ASCICODE topic for a list of ASCII codes and their equivalent
printable characters. The SCANCODE topic lists the scan codes returned by
the various function and control keys.
The KEYIN function will recognise if one of the new 101/102 extended
keyboards is being used and return the correct scan codes for the extra
keys such as F11 and F12.
KEYSTAT
This function tests to see if a keystroke is waiting to be read. It does
not read or remove the keystroke from the typeahead buffer, use KEYIN% or
INKEY$ to do this.
No calling parameters are required.
DECLARE FUNCTION KeyStat% ()
KEYSTAT returns -1 (logical TRUE) if a keystroke is waiting to be
collected or 0 (logical FALSE) if the typeahead buffer is empty.
LASTWORD
Extracts the last word from a string.
DECLARE FUNCTION LastWord$ (Source$)
This function extracts the last complete word from a string of
text and replaces its characters, in the source string, with blank
spaces. The length of the source string is not altered. LASTWORD
can be called repeatedly to extract each word until SOURCE$ is
empty.
Example:
' LASTEST.BAS
'
DECLARE FUNCTION LastWord$ (Last$)
CLS
Source$ = " The moving finger writes and, having writ.. "
LOCATE 10, 1
PRINT TAB(30); "<"; Source$
DO
A$ = LastWord$(Source$)
PRINT "["; A$; "]"; TAB(30); "<"; Source$
LOOP UNTIL A$ = ""
PRINT
END
See also NEXTWORD (below) which succesively extracts the first word
from a supplied string.
LEGALNAME
This function returns TRUE or FALSE to indicate if the filespec passed to
it is legal. To do this, each character in the string is compared with a
set of illegal characters. If none are found a further check is made to
ensure there are no more than eight characters in the name and three in
the extension.
FUNCTION LegalName% (FileSpec$)
LINEUP
Returns a string representation of a numeric value. If COMMA% is TRUE
(non-zero) then the string has commas inserted between every group of
three digits to the left of the decimal. If LENGTH% is non-zero then the
resulting string is left padded with spaces to produce a string of the
required length. If CURRENCY$ is not null, the character it contains will
be prefixed to the returned string.
DECLARE FUNCTION LineUp$ (Num#, Places%, Comma%, Length%, Currency$)
LOBYTE
Returns the value contained in the Least Significant Byte (LSB) of a
two-byte integer. This is effectively the remainder obtained after
dividing the number by 256 (Number% MOD 256).
DECLARE FUNCTION LoByte% (BYVAL Number%)
See HIBYTE for a function which returns the Most Significant Byte
(MSB) of an integer.
LONGDATE
This function accepts a three-part numeric date and transcribes it into
a string containing the date in words. This includes the day of the week,
which is obtained by calling DOS's internal time and date services. DOS
is also used to check for an invalid date.
DECLARE FUNCTION LongDate$(Dy%, Mnth%, Yr%)
LONGDATE returns a null string if the arguments passed evaluate to an
illegal date (eg 29/2/1989).
LONGEST
Returns the longest word of a string.
DECLARE FUNCTION Longest$ (Source$)
This function scans the supplied string of text and returns the
longest complete word from it. If more than one word is of that
length, LONGEST returns the first word which meets this criterion.
If SOURCE$ is null or contains only blank spaces, LONGEST will
return a null string.
The word is not removed from the original string.
LOWORD
Returns the value contained in the Least Significant Word (LSW) of a
four-byte long integer. This is effectively the remainder obtained
after dividing the number by 65536 (Number% MOD 65536).
DECLARE FUNCTION LoWord% (BYVAL Number&)
See HIWORD for a function which returns the Most Significant Word
(MSW) of a long integer.
LPTSWAP
This procedure swaps the port addresses of the two printer channels
specified so that, for example, all output targeted to LPT1: will actually
be sent to LPT4:, and vice-versa.
DECLARE SUB LptSwap (BYVAL Prntr1%, BYVAL Prntr2%)
Prntr1% and Prntr2% are both numeric values in the range 1 - 4, where
1 = LPT1:, 2 = LPT2:, etc.
Note: any changes made using LPTSWAP will remain in effect
even after your program is finished.
MASTRENV
Gets a pointer to the segment of the DOS Master Environment.
DECLARE FUNCTION MastrEnv% ()
The QuickBASIC ENVIRON and ENVIRON$ routines allow you to read or set
variables in the copy of the environment which DOS attaches to your
program when it starts up. However, because this is only a copy, any
changes you make to environment variables are lost when the current
program shuts down. If you want any changes made to variables to be
passed on to subsequent programs, then you need to make them to DOS's
Master Environment, which is maintained in low memory.
This function uses an undocumented interrupt service to obtain the
address of the first Memory Control Block (MCB) and then follows the
chain until the Master Environment segment is located. If it fails
to find it, then a value of zero is returned.
Once the Master Environment segment is found, your are responsible
for reading or making any changes to it. Use the FARPEEK and FARPOKE
routines for this, but proceed with caution. Any changes you make
will remain in effect until the host computer is rebooted.
MATCH
Returns the starting position of a string of characters within
a larger string.
DECLARE FUNCTION Match% (Start%, Search$, Pattern$)
Call with: Start% = character position in search string to
start searching from
Search$ = String to search
Pattern$ = String expression to search for
Returns: Position of first character of Pattern$ in Search$
(0 if Pattern$ is not found)
Wildcards: # match any numeric character
! match any alphabetic character
? match any character
\ indicates that the next character in the string
to search for is literal, not a wildcard.
This function is similar to INSTR but allows the use of wildcards. It is
based on the MATCH function provided by Digital Research's C-BASIC.
MATHSCHIP
Checks to see if a floating-point maths co-processor is installed in the
system.
No calling parameters are required.
DECLARE FUNCTION MathsChip% ()
MATHSCHIP returns 0 (logical FALSE) if no co-processor is available. A
non-zero value indicates that a co-processor is available and, in this
case, the function will attempt to identify it. Possible return values
are:
87 = Intel 8087
287 = Intel 80287
387 = Intel 80387 (or 80486 with built-in maths processor)
Waitek and other models return the same values as their Intel equivalents.
MCGACOPY
Copies an MCGA screen to or from a user-supplied dynamic array.
DECLARE SUB McgaCopy (BYVAL Switch%, BYVAL Segment%, BYVAL Offset%)
SWITCH% Direction of copy 0 = copy screen to string
1 = copy string to screen
SEGMENT% Segment address of storage array.
OFFSET% Offset address of storage array.
ARRAY Dynamic INTEGER or LONG integer array to hold the screen
image. It must contain at least 64000 bytes of storage
(32000 elements for INTEGER or 16000 for LONG) or the
routine will fail, with possibly disastrous results.
Note: It is not enough just to pass the name of the storage
array to MCGACOPY. You must explicitly name the element
where screen storage is to start, eg:
DIM ScreenArray(1 TO 32000) AS INTEGER
SCREEN 13
.
draw some stuff
.
McgaCopy 0, VARSEG(ScreenArray(1)), VARPTR(ScreenArray(1))
The QuickBASIC PCOPY statement is very useful for storing screen pages in
memory, so that they can be kept out of sight until needed. Unfortunately
it only works in text modes or, on computers with EGA or VGA video cards,
in SCREEN modes 7 to 12. This routine, on the other hand, works only in
the MCGA display mode (SCREEN 13), it provides a useful alternative to the
PCOPY statement for use with medium-resolution 256-colour screens.
See CGACOPY for a version that can be used with SCREEN 1 and 2 displays.
MCGASCROLL
Scrolls a rectangular portion of a SCREEN 13 (320 x 200 256-colour)
display one pixel to the left or right, wrapping those pixels which are
scrolled out at the end round to the beginning again.
DECLARE SUB McgaScroll (BYVAL xLoc%, BYVAL yLoc%, BYVAL xPixels%,_
BYVAL yPixels%, BYVAL Direction%)
XLOC% The horizontal (X) co-ordinate of the top-left corner of
the rectangle to be scrolled.
YLOC% The vertical (Y) co-ordinate of the top-left corner of
the rectangle to be scrolled.
XPIXELS% The width (in pixels) of the rectangle to be scrolled.
YPIXELS% The height (in pixels) of the rectangle to be scrolled.
DIRECTION% The direction in which the rectangle contents are to be
scrolled (0 = Left, 1 = Right).
Co-ordinates are in the ranges: X >= 0 <= 319, Y >= 0 <= 199
MCGATEXT
Writes characters to the screen in the 320 x 200 256-colour graphics
mode (SCREEN 13).
DECLARE SUB McgaText (BYVAL xLoc%, BYVAL yLoc%, Text$,_
BYVAL Attr%, BYVAL Scale%)
This routine provides a convenient way of displaying text in SCREEN 13
without having to bother about loading external font files. It uses the
standard character definition tables built into your display adaptor, but
allows you to scale them up to eight times normal size and to specify any
combination of foreground and background colours.
XLOC% The horizontal co-ordinate of the top left hand pixel
from which the text will begin (0 - 319).
YLOC% The vertical co-ordinate of the top left hand pixel
from which the text will begin (0 - 199).
TEXT$ The string of text to be displayed (up to 63 characters).
ATTR% The colour (or display attribute in monochrome modes) to
be given to the text. This is calculated by the formula:
Colour% = (Background% * 256) + Foreground%
Foreground is in the range (0 - 255) and Background (0 - 64).
The actual colours displayed depend upon your current PALETTE
settings.
Note: supplying a value of -1 for background prevents
background pixels from being changed at all. This
allows text to be blended more naturally into a
complex graphics display.
SCALE% The character size of the text to be displayed. This ranges
from 1 to 8, where 1 is standard 40-column text and where 8
multiplies the character size by eight on both the horizontal
and vertical axes.
The complete extended ASCII character set is supported, including foreign
symbols and box-drawing characters.
Since MCGATEXT does not support clipping, to ensure a clean display you
must ensure that the text to be output fits within the current screen
boundaries.
See also CGATEXT for displaying characters in SCREEN 1 and VGATEXT for
displaying characters in SCREENs 7-12.
MEDIA
Gets or sets the volume label and/or serial number of the specified
disk drive. Also returns the file system (FAT) type. This procedure
only works with DOS 5.0 or greater.
DECLARE SUB Media (Set%, Drive$, Volume$, Serial$, FileSy$)
Set% = FALSE (zero) Get media information.
TRUE (non-zero) Set media information.
Drive$ = The drive letter of the disk to be processed. A colon
may be included although it is not necessary. If Drive$
is a null string then the default, currently-logged,
drive is assumed.
Volume$ = The disk volume label (maximum 11 characters). If this
is a null string and Set% = TRUE, then the existing label
is not changed. To blank out an existing volume label,
fill Volume$ with at least one ASCII space character,
Serial$ = The disk serial number (8 hexadecimal characters). If
this is a null string and Set% = TRUE, then the existing
serial number is not changed. When setting a new serial
number do not include the intervening colon.
FileSy$ = The file system in use on the specified drive. Under DOS 5
this is either 12-bit or 16-bit FAT. Provided for information
only, you cannot change it except by reformatting the drive.
Note that the Volume Label is the one written that is written into the
Boot Record when the disk is formatted and is not necessarily the same
as the one set or returned by the DOS LABEL command.
MISTAKE
Displays the error message supplied in a dialogue box and waits for the
operator to press the <ENTER> key before returning, restoring the screen
to its' previous state.
DECLARE SUB MisTake (BYVAL Row%, Message$, BYVAL Attr%, BYVAL Mouse%)
ROW% The top row of the dialogue box when it is displayed. The
box is automatically centered within this row, which may be
adjusted so that it remains within the screen boundaries.
MESSAGE$ A string of text comprising the error message to be displayed.
It must be no longer than 40 characters otherwise it will be
truncated to fit inside the display panel.
ATTR% The display attribute or colour to be given to the dialogue box.
If an argument of zero is supplied, the box is displayed with
bright yellow foreground on a red background (colour monitors)
or in reverse video (monochrome monitors). On colour displays the
message text is always given a white foreground, no matter what
attribute is specified.
MOUSE% Should be set to TRUE (-1) or FALSE (0) to indicate if a
mouse is available for use. If available, the operator can
respond by clicking the left mouse button while the cursor is
positioned on the radio button.
This routine is a special case of the INFORM dialogue box procedure (see
above) which can be used for any general-purpose messages which require an
acknowledgement from the operator.
MOUSEBORDER
Sets the maximum and minimum boundaries for mouse movement, both
horizontally and vertically.
DECLARE SUB MouseBorder (BYVAL x1%, BYVAL y1%, BYVAL x2%, BYVAL y2%)
This routine defines a screen rectangle into which the mouse cursor
is confined. x1% - y1% are the pixel co-ordinates of the upper-left
corner and x2% - y2% the pixel co-ordinates of the lower-right. If
the upper-left co-ordinates are greater than the lower-right then
the two sets of values will be swapped.
If the current mouse pointer is outside the defined rectangle, then
it will be moved inside it.
MOUSEHIDE
Make the mouse cursor invisible.
DECLARE SUB MouseHide ()
MOUSEINIT
Initialises the mouse driver and returns the driver status. Also hides
the mouse cursor if it was previously visible.
DECLARE FUNCTION MouseInit% ()
Returns TRUE (-1) if mouse support is available or FALSE (0) if not.
MOUSEMICKEY
Read mouse motion counters.
Return the number of horizontal and vertical mickeys moved since the
last mouse function call.
DECLARE SUB MouseMickey (horizontal%, vertical%)
The returned values represent the net mouse pointer displacement since
this routine was last called. A positive number indicates movement to
the right or downward. Negative values indicate travel to the left or
upwards. One mickey is approximately 1/200" of mouse movement.
MOUSENOW
Returns the current state of the mouse.
DECLARE SUB MouseNow (leftButton%, rightButton%, xMouse%, yMouse%)
If leftButton% or rightButton% are TRUE (-1) than that button is
currently being pressed, otherwise they are set to FALSE (0).
xMouse% and yMouse% contain the current horizontal and vertical
pixel co-ordinates of the mouse pointer.
MOUSEPRESSLEFT
Returns the mouse state at the last press of the left button.
DECLARE SUB MousePressLeft (leftCount%, xMouse%, yMouse%)
leftCount% returns the number of presses that have been made on the
left mouse button since this routine was last called. xMouse% and
yMouse% contain the horizontal and vertical pixel co-ordinates of
the mouse pointer at the last button press (left or right).
Calling this procedure resets the left button press counter to zero.
MOUSEPRESSRIGHT
Returns the mouse state at the last press of the right button.
DECLARE SUB MousePressRight (rightCount%, xMouse%, yMouse%)
rightCount% returns the number of presses that have been made on the
right mouse button since this routine was last called. xMouse% and
yMouse% contain the horizontal and vertical pixel co-ordinates of
the mouse pointer at the last button press (left or right).
Calling this procedure resets the right button press counter to zero.
MOUSEPUT
Sets the mouse cursor position.
DECLARE SUB MousePut (BYVAL xMouse%, BYVAL yMouse%)
xMouse% and yMouse% are the horizontal and vertical pixel co-ordinates
of the screen location where the mouse pointer is to be moved. This
position is adjusted, if necessary, to lie within the limits specified
by a previous call to MOUSEBORDER (see above).
MOUSERELLEFT
Returns the mouse state at the last release of the left mouse button.
DECLARE SUB MouseRelLeft (leftCount%, xMouse%, yMouse%)
leftCount% returns the number of times the left mouse button has been
released since this procedure was last called. xMouse% and yMouse%
contain the horizontal and vertical pixel co-ordinates of the mouse
pointer at the last button release (left or right).
Calling this routine resets the left button release counter to zero.
MOUSERELRIGHT
Returns the mouse state at the last release of the right mouse button.
DECLARE SUB MouseRelRight (rightCount%, xMouse%, yMouse%)
rightCount% returns the number of times the right mouse button has been
released since this procedure was last called. xMouse% and yMouse%
contain the horizontal and vertical pixel co-ordinates of the mouse
pointer at the last button release (left or right).
Calling this routine resets the right button release counter to zero.
MOUSERESTORE
Restores the mouse pointer to the position and state that was in
effect at the previous call to MOUSESAVE (see below).
DECLARE SUB MouseRestore ()
MOUSESAVE
Saves the current mouse pointer state and screen location in an
internal buffer.
DECLARE SUB MouseSave ()
The MOUSERESTORE procedure (see above) can be used to restore
the mouse pointer state.
MOUSESHOW
Makes the mouse cursor visible.
DECLARE SUB MouseShow ()
MOUSESPEED
Sets the mouse mickeys to pixels ratio.
DECLARE SUB MouseSpeed (BYVAL horizontal%, BYVAL vertical%)
Sets the number of mickeys that are equivalent to 8 screen pixels for
horizontal and vertical mouse movement. One mickey is approximately
1/200" of physical mouse motion.
MOUSEWARP
Set the double-speed threshold.
DECLARE SUB MouseWarp (BYVAL threshold%)
Defines the threshold for doubling the speed of mouse pointer travel.
The threshold% value is supplied in mickeys/second (default = 64).
Doubling of pointer speed can be effectively disabled by setting the
threshold to a very large value (such as 32,767).
NETTEST
This function is used to detect if the program which calls it is running
under a Novell Network. It can be used to decide if file or record locking
is required.
No calling parameters are required.
DECLARE FUNCTION NetTest% ()
Returns -1 (logical TRUE) if the Network shell is present and 0 (logical
FALSE) if not. Note that the function cannot distinguish between programs
running on a local or network drive under NetWare.
The SHARING function (below) provides similar information for file-sharing
using DOS's SHARE.EXE program.
NEXTWORD
Extracts the first word from a string.
DECLARE FUNCTION NextWord$ (Source$)
This function extracts the first complete word from a string of
text and replaces its characters, in the source string, with blank
spaces. The length of the source string is not altered. NEXTWORD
can be called repeatedly to extract each word until SOURCE$ is
empty.
Example:
' NEXTEST.BAS
'
DECLARE FUNCTION NextWord$ (Last$)
CLS
Source$ = " The moving finger writes and, having writ.. "
LOCATE 10, 1
PRINT TAB(30); "<"; Source$
DO
A$ = NextWord$(Source$)
PRINT "["; A$; "]"; TAB(30); "<"; Source$
LOOP UNTIL A$ = ""
PRINT
END
See also LASTWORD (above) which succesively extracts the last word
from a supplied string.
NUMBERDAY
Splits a Julian date number into day, month and year and also returns the
day of the week as a number between 0 and 6 (0 = Sunday etc..)
DECLARE FUNCTION NumberDay% (Number&, Dy%, Mnth%, Yr%)
NUMLOCK
Toggles NUM LOCK on or off or, alternatively, reads the current NUM LOCK
key setting.
DECLARE FUNCTION NumLock% (BYVAL Switch%)
Switch% = 0 Turns NUM LOCK off
= 1 Turns NUM LOCK on
Any other value just returns the current NUM status as a logical value
where -1 (TRUE) means that NUM LOCK is on and 0 (FALSE) means that NUM
LOCK is off.
PANEL
This procedure is used to produce rectangular boxes, upon the video
display, of various shapes and colours. The calling program should supply
the row/column co-ordinate of the top, left-hand corner of the required
panel, its height in rows and width in columns. You should also specify
the display attribute that the panel will be displayed in and the border
style to frame it with.
DECLARE SUB Panel (Row%, Col%, Rows%, Cols%, Border%, Attr%)
Panels can be drawn with the following border styles:
┌───┐ ╔═══╗ ╓───╖ ╒═══╕
│ 1 │ ║ 2 ║ ║ 3 ║ │ 4 │
└───┘ ╚═══╝ ╙───╜ ╘═══╛
This version of the Toolbox allows you to use PANEL to draw boxes with
a sculptured, three-dimensional look. Do this by adding a multiple of
four to the border style you want. Legal values are.....
Border% Description
5 - 8 Draws box in high relief with light appearing to come
from the upper left of the screen.
9 - 12 Draws box in low relief with light coming from upper
left. This makes the box appear to be recessed.
13 - 16 Draws box in high relief with light coming from upper
right of screen.
17 - 20 Draws box in low relief with light coming from upper
right of screen.
Any other value draws the panel without a border.
Example:
' PANLTEST.BAS
'
DECLARE SUB Panel (Row%, Col%, Rows%, Cols%, Border%, Attr%)
CLS
Colour% = 112: Protrude% = 5: Depress% = 9
Panel 5, 25, 14, 30, Protrude%, Colour%
Panel 7, 27, 3, 26, Depress%, Colour%
Col% = 27
FOR I% = 1 TO 3
Panel 11, Col%, 2, 8, Protrude%, Colour%
Panel 13, Col%, 2, 8, Protrude%, Colour%
Panel 15, Col%, 2, 8, Protrude%, Colour%
Col% = Col% + 9
NEXT I%
Panel 13, 36, 2, 8, Depress%, Colour%
END
Although the boxes drawn by PANEL resemble popup windows, you cannot
restore the screen contents overwritten by a box once it has been drawn.
See the POPUP and SHUTUP routines, however, for a full windowing
system which does preserve the display.
PARALLELPORTS
This function checks how many hardware printer ports are available. It
does not check to see if an actual printer is connected to each of them,
use the PRINTEST or PRINTERSTAT functions (see below) to obtain this
information.
No calling parameters are required.
DECLARE FUNCTION ParallelPorts% ()
PARKHEADS
Parks the heads of each fixed disk drive in the system onto the last
cylinder of the disk, preparatory to powering off.
DECLARE SUB ParkHeads ()
This routine only works reliablly on AT class computers and above.
Using it on an XT may simply cause the computer to 'hang', without
parking the heads.
PAUSE
This routine is used to generate machine-independent timing loops. It
simply pauses until the specified number of clock ticks have elapsed.
DECLARE SUB Pause (BYVAL Ticks%)
There are 18.2 clock ticks per second on all PCs, no matter what the
processor or processor speed.
PEEKWORD
Reads a long integer value from two consecutive bytes of memory.
DECLARE FUNCTION PeekWord& (BYVAL Segment&, BYVAL Offset&)
Arguments: Segment& = address of memory segment containing the data
to be read.
Offset& = offset address, within the segment of the
two bytes to be read.
Returns: contents of the two consecutive bytes in the form of a
long integer value in the range (0 to 65535).
Note: parameters are passed as LONG integers to save you the
hassle of having to convert argument values over 32767
to negative signed integers. Do not use values greater
than 65535, however, or the most significant word will
be ignored and the address converted to Modulus 65536.
If you supply an offset address of 65535 (0FFFFh) which
would cause the second byte to cross a segment boundary,
only the lower byte is read and returned as a value
between (0 - 255).
Using QuickBASIC's PEEK function to examine data which lies outside
of DGROUP is a pain. You also have to use DEF SEG to set the segment
required and then to reset it afterwards. This function allows you to
read data, directly, from anywhere in the 1 megabyte of addressable
RAM space your computer contains. It also reads two adjacent bytes of
data from the address supplied and converts them to a single integer.
The PC architecture follows the Intel convention of storing 'words'
(two-byte values) with the Least Significant part in the lower byte
(LSB) and the Most Significant (MSB) in the higher byte. Since each
byte can only hold 256 possible values (0 to 255), an integer which
has a range of from 0 to 65535 (unsigned) is stored in consecutive
bytes with the MSB being considered the number of times it can be
divided by 256 and the LSB being the remainder of this division. The
number 1000, for example would be stored in memory as follows:
LSB MSB
┌─┬─┬─┬─┬─┬─┬─┬─┐ ┌─┬─┬─┬─┬─┬─┬─┬─┐
1000 (decimal) = │1│1│1│0│1│0│0│0│ │0│0│0│0│0│0│1│1│
└─┴─┴─┴─┴─┴─┴─┴─┘ └─┴─┴─┴─┴─┴─┴─┴─┘
1000 MOD 256 = 232 1000 \ 256 = 3
To convert the two bytes back to a single integer again, you would
use the formula:
x = (MSB * 256) + LSB
or, in our example: x = 3 * 256 + 232 = 1000
PEEKWORD makes this conversion for you automatically, all you have to
do is supply the address and it returns the contents of the two bytes
in long integer format.
The POKEWORD procedure (below) complements PEEKWORD by allowing you
to write a word of data anywhere in the 1MB addressable PC workspace.
See also FARPEEK and FARPOKE which allow you to read from and write
to far memory, one byte at a time.
PERCENTBOX
Opens and maintains a popup window which displays a percentage value
as a horizontal bar.
DECLARE SUB PerCentBox (BYVAL Switch%, Message$, BYVAL Attr%,_
BYVAL PerCent%)
Arguments: Switch% = 1 open percentage box window
= 2 maintain percentage bar
= 3 close percentage box
Message$ = an optional message which is centred in the
percentage box window (Switch% = 1).
Attr% = display colour or attribute for percentage
box window and text. If Attr% = 0 attribute
defaults to 48 (Black on Cyan) for colour
adaptors and 112 (Reverse) for monochrome.
(used only with Switch% = 1)
PerCent% = an integer value between 0 and 100 which
controls the length of the percentage bar.
(used only with Switch% = 2)
Here is another useful little routine for Toolbox users. It pops up a
window in which is displayed a percentage bar, illustrating how much
of the current process has been completed. Use it, during lengthy
operations, to reassure an operator that the program is not 'hanging',
or to indicate how much longer there is to go.
The Percentage Box window is popped up, centered, on the screen. It
recognises 43 and 50 line displays and will adjust itself accordingly.
Only one Percentage Box can be open at a time, although other windows
and dialogue boxes may be opened and closed while it is present. Be
careful not to overlap the Percentage Box with other windows, though.
PICKLIST
Allows the user to select from a list of items in a popup window.
DECLARE SUB PickList (Selected%, Title$, Array() AS STRING, Attr%, Mouse%)
Title$ The text to be displayed as the title of the
selection box.
Array() An array of variable-length strings containing the
text items to be selected from.
Attr% The display attribute to be given to the selection
box. If zero the default of reverse video is used.
Mouse% If TRUE (non-zero) mouse support is enabled. If
FALSE (zero) only the keyboard may be used to make
selections.
Selected% On return this variable contains the subscript
number of the string element selected.
This routine is similar to FINDFILE (above) which uses a picklist to
enable the user to select from a list of files.
POKEWORD
Writes an integer value into two consecutive bytes of memory.
DECLARE SUB PokeWord (BYVAL Segment&, BYVAL Offset&, BYVAL Word&)
Arguments: Segment& = address of memory segment containing the
location to be written to
Offset& = offset address, within the segment of the
two bytes to be set.
Word& = the value to set in memory. It must be a
value in the range 0 to 65535.
The data is written in standard Intel format, with the Most
Significant part of the number (MSB) being written into the higher
of the two bytes.
Note: if you supply an offset address of 65535 (0FFFFh) which
would cause the second byte to cross a segment boundary,
only the lower, least significant, byte (LSB) is written.
Parameters are passed as LONG integers to save you the
hassle of having to convert argument values over 32767
to negative signed integers. Do not use values greater
than 65535, however, or the most significant word will
be ignored and the address converted to Modulus 65536.
The PEEKWORD procedure (above) complements POKEWORD by allowing you
to read a word of data from anywhere in the 1MB of addressable PC
memory.
See also FARPEEK and FARPOKE which allow you to read from and write
to far memory, one byte at a time.
POPUP
This is the Toolbox popup window generator. What are Windows? Well if
you've used the QuickBASIC environment at all then you've used Windows.
When you press <ALT><F> to bring down the File Menu, the list of options
presented there is in a window. Notice how any characters which were
concealed when the File Menu appeared, are restored, intact, after you've
made your choice. Windows are areas of the screen which are used to hold
transient data and messages to the user. They make the most of the limited
display space available and remove the need to constantly rebuild the
screen, each time your program communicates with the world.
Properly presented, windows can give the illusion of multi-tasking, even
on single-processor machines like the IBM-PC.
Nowadays, no program worth its' salt can be without a window of some kind.
If YOUR program is going to stand out amongst all the others, however,
they've got to be done professionally. Windows must appear instantly and
vanish, just as quickly, when no longer required. They must be as large or
as small as is necessary, for the data which you need to display, and you
should have a plentiful supply, for all the circumstances that your
program might encounter. BASIC, unfortunately, is just not fast enough to
meet all these requirements.
Looks like it'll have to be Assembly-Language again ...
DECLARE SUB PopUp (BYVAL Row%, BYVAL Col%, BYVAL Hght%, BYVAL Wdth%,_
BYVAL Attr%, BYVAL Brdr%, BYVAL Shdw%, BYVAL Zoom%)
Opens a popup window at the screen location specified.
Where: P1% is the top-left row co-ordinate
P2% is the top-left column co-ordinate
P3% is the height (in rows) of the window
P4% is the width (in columns) of the window
P5% is the display attribute or colour
P6% is the border style (0 = no border)
P7% is the shadow switch (0 = no shadow)
P8% is the zoom switch (0 = no zoom)
The first four parameters specify the size of the window and the location
on the screen at which it will appear. Border styles are as follows:
┌────┐
│ 1. │ Single-lined box all round the window
└────┘
╔════╗
║ 2. ║ Double-lined box all round the window
╚════╝
╒════╕
│ 3. │ Single vertical, double horizontal
╘════╛
╓────╖
║ 4. ║ Single horizontal, double vertical
╙────╜
╤════╤
│ 5. │ Single-lined box all round the window
╘════╛
╦════╦
║ 6. ║ Double-lined box all round the window
╚════╝
┬────┬
│ 7. │ Single vertical, double horizontal
╘════╛
╥────╥
║ 8. ║ Single horizontal, double vertical
╙────╜
Border styles 5 through 8 are particularly suitable for use with pull-
down menus, descending from a horizontal bar.
The SHADOW switch (Parameter 7), can be used to add a black shadow beneath
your window, Giving it a three dimensional effect. Setting P7% to 1 puts
solid shadow on the left-hand side. Setting P7% to 2 puts it on the right.
values of 3 and 4 in P7% will display transparant shadow to the left or
right, respectively, any other value prevents shadow.
Setting Parameter 8 to a non-zero value will cause the window to ZOOM onto
the screen. What this means is that, starting at a point source,
successively larger versions of the window will be drawn until it is the
size required. The value you supply sets the interval, in milliseconds,
between iterations and is used to control the speed at which the window
explodes onto the screen.
To preserve compatibility with programs written for use with previous
versions of the Toolbox, a value of 1 in parameter 8 sets the default
delay of 20 milliseconds per iteration. At this speed, which is constant
on PCs with all types of microprocessor, the process is extremely fast
and impressive, and adds a very professional touch to your programs.
Before a window is opened, the display area below it is copied to an
internal buffer, from where it will be eventually restored when the window
is closed. This buffer has a capacity of 8 KiloBytes, the equivalent of
two full screens. To calculate the storage required for a particular
window, use the formula:
Bytes = ((Height in rows * Width in columns) * 2) + 6
(add one row to the height and one column to the width if you specify
shadow)
The window area needs to be multiplied by 2 since each screen character
takes two bytes of memory, for itself and its attribute code. The odd six
bytes are required for the storage of buffer pointers. The window buffer
works as a LIFO (Last In First Out) stack, so that the last window opened
is the first one to be removed. You can close the current window with the
statement:
ShutUp -1
To put text inside a window, use the FASTPRINT routine (see above). You
can clear all or part of an open window with SCROLL (see below).
PRINTERSTAT
DECLARE FUNCTION PrinterStat% (BYVAL Prntr%)
This function tests the current status of the parallel printer specified.
The value returned is tested as follows :
Bit Wanted Meaning
─────────────────────────────────────────────────────
7 1 Printer not busy (0 = busy)
6 0 Printer acknowledges
5 0 Out-of-paper
4 1 This printer selected
3 0 I/O error
2 0 Not used
1 0 Not used
0 0 Time-out occurred
─────────────────────────────────────────────────────
90 Hex 144 (Decimal)
Specify the printer to be tested as a number between 1 and 4, where 1 =
LPT1:, 2 = LPT2:, etc.
Note: Some printers also set the acknowledgement bit. If so, the
value returned will be 208 (D0 Hex) instead of 144.
PRINTEST
This is a simplified version of the PRINTERSTAT function (above). It
returns a logical value to indicate whether the specified printer is ready
(TRUE = -1) or not (FALSE = 0).
DECLARE FUNCTION PrinTest% (BYVAL Prntr%)
Specify the printer to be tested as a number between 1 and 4, where 1 =
LPT1:, 2 = LPT2:, etc. The function will only work with parallel printers.
PRINTSET
Most modern printers have a variety of useful styles and fonts which you
can select by setting dip switches or sending the appropriate control
codes from the computer. Unfortunately this is not always convenient,
especially when you are in the middle of a program and have to duck out to
set up the proper print size. PRINTSET offers a solution to this problem
in the form of a pull-down menu which allows you to select from a range of
printer features, using the 'point-and-shoot' method.
DECLARE SUB PrintSet (BYVAL Row%, BYVAL Col%, BYVAL Attr%, BYVAL Prntr%)
Where: Row% = Row number of the top left-hand corner of the menu
window.
Col% = Column number of the top left-hand corner of the menu
window.
Attr% = the display attribute or colour which is given to the
menu window.
Prntr% = the printer number (i.e. 1 = LPT1, 2 = LPT2 etc).
If you supply a value of zero for the Attr% argument, the menu window will
take the colour or attribute of the character which will be overlaid by
the top left corner of the window, when it appears. If this character is
also a single or double-lined horizontal bar (ASCII 196 or 205), the
border of the menu will be automatically adjusted to blend in with this
line, allowing you to produce the appearance of a pulldown menu.
Note: Although the Toolbox package contains copies of this module
configured for different types of printer, only one version
of PrintSet may be in the library at any one time.
PRINTEPS.OBJ is for Epson printers
PRINTIBM.OBJ is for IBM Grahics printers
PRINTPRO.OBJ is for IBM Proprinters
PROGNAME
Returns the full filespec of the current program.
DECLARE FUNCTION ProgName$ ()
DOS appends the full pathname of the currently-executing program to
the end of the copy of the environment it gives to it. This function
searches for the pathname string and returns it to the caller.
RAMDISK
Many disk-intensive processes, such as file sorting, will run much faster
when performed on a ramdisk. In such cases, use this function to test if a
ramdisk is available and the FREESPACE function (above) to see if it has
enough space for the job required. Don't forget to copy your data back to
a physical drive afterwards, or you will lose it when you power off.
RAMDISK searches the system drive table and examines the device driver for
each block device to see if it is a ramdisk. If one is detected, the
function returns the ASCII value of the drive letter associated with it
(eg 68 = D:). If no ramdisk is present, a value of zero is returned. If
more than one ramdisk is present in the system, only the first one is
reported on.
No calling parameters are required.
DECLARE FUNCTION RamDisk% ()
RAMDISK will work reliably with all versions of Microsoft's RAMDRIVE and
IBM's VDISK. However it has not been tested with any of the more esoteric
virtual disk products, and may not correctly identify some of these.
RAND
Returns a random number. This differs from QuickBASIC's RND function in
that RAND returns an integer and you can specify the range for this value.
DECLARE FUNCTION Rand% (BYVAL Lower%, BYVAL Higher%)
Lower% and Higher% are the upper and lower limits for the random number
to be returned. If Lower% is greater than Higher% then the arguments will
be transposed.
REDIRECT
This routine is intended to be used in conjunction with the QuickBASIC
SHELL command. It redirects standard output from a shelled program or
command to the null device, a printer or a file.
DECLARE SUB ReDirect (BYVAL Switch%, FileSpec$)
Arguments: Switch% The device output is to be directed to
1 the NULL device (output is discarded)
2 the printer device (make sure it's on)
3 the filename specified.
0 turn off redirection
FileSpec$ The full pathname (including drive letter if
necessary) of the file to which output should
be redirected. If it does not already exist,
it will be created. Otherwise it will be
truncated to zero length before output begins.
Output redirection will only work on child programs and shelled DOS
commands. QuickBASIC uses its' own output routines and will ignore
any such device redirection.
RESEED
Reinitialises the random number seed used by the RAND function (above).
DECLARE SUB ReSeed (BYVAL Seed&)
Note that the argument passed is a LONG integer. This enables you to use
the value which is returned by the QuickBASIC TIMER function, eg:
ReSeed TIMER
Note that the Toolbox random number seed is not the same as the one used
internally by QuickBASIC. You cannot, therefore, start a new sequence of
QB's RND values by using RESEED nor can you use RANDOMIZE to reinitialise
the sequence for RAND.
REVINPUT
Accepts user input in a Reverse Video entry panel, all the usual editing
keys are supported and entry may be terminated by either a carriage-return
or one of several special function keys (see below).
DECLARE FUNCTION RevInput$ (Max%, Visible%, Default$, Legal$, Ctx%, Topic$,_
Mask%, HotKey%)
Max% = maximum number of characters which can be accepted.
Visible% = maximum number of characters which are visible on the
display. If non-zero and less than Max%, this is the
actual size of the data-entry panel.
Note: the data-entry panel will scroll, if necessary, to
ensure that the current character position is always
visible.
Default$ = default string which can be accepted by just pressing
the <Enter> key.
Legal$ = a string of legal characters which are acceptable for
input. If a null string is passed then all printable
characters will be accepted.
Ctx% = set TRUE if context-sensitive help is available, in
which case ...
Topic$ = name of the HELP Topic file to display whenever the
<F1> key is pressed.
Mask% = if TRUE (non-zero) prevents the characters entered from
being echoed to the display. Instead an asterisk (*) is
displayed for each character position although the entry
string itself is unaffected. Use this for passwords.
HotKey% = If entry is terminated by anything other than the
<Enter> key, this variable will contain an explanatory
return code ..
Return Codes: 1 = <Escape> abort entry returning a null string
2 = <F2> repeat previous entry for this field
3 = <Up Arr> pressed, move to previous field
4 = <Dn Arr> pressed, move to next field
5 = <Pg Up> pressed, move to top of screen
6 = <Pg Dn> pressed, move to end of screen
7 = A hotkey was supplied and used. The calling
program takes appropriate action.
You can specify any key as the hotkey by setting your
own value in HotKey% before calling REVINPUT. This
number can either be the ASCII code of any standard
key or the SCAN code (as a negative value) of one of
the function keys. Set HotKey% to zero to turn off
keyboard trapping (except for keys 1-6 above).
Editing Keys: <L.Arrow> = Move cursor one character to the left
<R.Arrow> = Move cursor one character to the right
<Home> = Move cursor to first character of field
<End> = Move cursor to last character of field
<Ctrl End> = Clear from current cursor position to
the end of the entry field.
<Insert> = Toggle between Insert and Overtype modes
<Delete> = Delete character under the cursor.
<BackSpace> = Replace character under cursor with a
blank space and move cursor one character
to the left.
<F1> = pop up on-line HELP screen.
REVINPUT is designed to be used as part of a full-screen data-entry
system. Your program can examine the return code to determine whether the
operator wishes to terminate entry or move forwards or backwards between
entry fields.
See also the DATEINPUT function for a keyboard routine specially designed
to ask the operator for a date!!!!
ROOTNAME
Extracts the root filename from a full directory pathname.
DECLARE FUNCTION RootName$ (Path$, Extension%)
Path$ the full directory pathname of the file in question. This
string can include the drive letter followed by a colon.
Extension% If TRUE (non-zero) the returned filename will include the
filename extension (if any). If FALSE (zero) the extension
part is trimmed off.
ROUND
Rounds a double-precision number to the number of decimal places required
and returns it as a string.
DECLARE FUNCTION Round$ (Number#, Places%)
SALUTE
DECLARE FUNCTION Salute$ (Original$)
This function strips all but the first and last words from a string
and capitalises the first letter of each remaining word. This produces
a string suitable for use as the salutation of a letter.
SCREENDUMP
Copies the contents of the current screen (text mode only) to the line
printer, just as if the operator had pressed the <Prt Scrn> key.
No calling parameters are required.
DECLARE SUB ScreenDump ()
Includes support for 43 and 50-line screens on EGA and VGA adaptors.
This routine will not work if screen print has previously been disabled by
a call to the DISABLEPRTSC routine (see above) or if the parallel printer
at LPT1: is not ready.
SCREENMODE
This function calls ROM-BIOS to check the current video mode and then
converts the returned value to the equivalent QuickBASIC SCREEN number.
It can detect the Hercules 720 x 348 graphics mode (SCREEN 3) and the new
Olivetti 640 x 400 mode (SCREEN 4) as well as the Tandy 1000 and PCjr CGA
modes (SCREENs 5 & 6) which are not supported by QuickBASIC. Other
unsupported graphics modes return a value of -1.
No calling parameters are required.
DECLARE FUNCTION ScreenMode% ()
SCREENROWS
Returns the height of the current screen, in rows, as set by the last
WIDTH statement (default = 25).
No calling parameters are required.
DECLARE FUNCTION ScreenRows% ()
The number returned may be 25, 43 or 50, depending on the capabilities of
your display adaptor.
SCREENWIDTH
Returns the width of the current screen, in columns, as set by the last
WIDTH statement.
No calling parameters are required.
DECLARE FUNCTION ScreenWidth% ()
Possible return values are 40 and 80 (default = 80).
SCRLOCK
Toggles SCROLL LOCK on or off or, alternatively, reads the current SCROLL
LOCK key setting.
DECLARE FUNCTION ScrLock% (BYVAL Switch%)
Switch% = 0 Turns SCROLL LOCK off
= 1 Turns SCROLL LOCK on
Any other value just returns the current SCROLL status as a logical value
where -1 (TRUE) means that SCROLL LOCK is on and 0 (FALSE) means that the
SCROLL LOCK is off.
SCROLL
Scrolls the contents of a screen rectangle a specified number of lines or
columns in the direction indicated, blank spaces of the background colour
specified are scrolled in to replace them.
DECLARE SUB Scroll (BYVAL Dir%, BYVAL Y1%, BYVAL X1%, BYVAL Y2%,_
BYVAL X2%, BYVAL Units%, BYVAL Attr%)
Dir% = Scroll direction (0 = down, 1 = up, 2 = left, 3 = right).
Y1% = Top-left row of rectangle to be scrolled.
X1% = Top-left column of rectangle.
Y2% = Bottom-right row of rectangle.
X2% = Bottom-right column of rectangle
Units% = Number of rows or columns to scroll.
Attr% = Display attribute of blank spaces scrolled in.
Notes: This routine will work in all graphics modes as well as on
the text screen. When scrolling the graphics screen up or
down, however, the attribute value must be calculated in a
different way:
On 320 x 200 4-colour and 640 x 200 2-colour displays the
attribute represents a 1-byte pixel pattern, which is
equivalent to 8 pixels in 2-colour (SCREEN 2) mode and 4
pixels in 4-colour (SCREEN 1) mode. This pixel pattern is
replicated through all the blank lines scrolled in.
In all other EGA, VGA and MCGA display modes, ATTR% is
the colour value for each pixel in the blanked lines.
Scrolling sideways in graphics modes, using this routine,
does not provide sufficiently fine movement for animation
effects, but see the CGASCROLL and MCGASCROLL procedures
(above) for a more precise alternative.
SECURE
Toggles bit zero of the specified file's directory entry, making it either
Read-only or Read/Write.
DECLARE SUB Secure (BYVAL Switch%, FileSpec$)
If SWITCH% = 1 the file is made Read-only (regardless of whether it can be
currently written to or not), any other value makes the file Read/Write.
FILESPEC is the name of the file to be hidden or unhidden. It can include
a drive letter and directory path but must be an explicit pathname,
wildcard characters are not allowed.
SERIALPORTS
This function checks how many serial ports are available, it does not
check to see if devices are connected to any of them.
No calling parameters are required.
DECLARE FUNCTION SerialPorts% ()
SETFLAG
This routine is used to set one of the sixteen system flags to a value of
between 0 and 255. These flags are situated in the Intra-Application
Communications area, an area reserved by DOS for user programs to signal
to each other. FLAG% is the flag number (1-16), VALUE% is the value you
want to set.
DECLARE SUB SetFlag (Flag%, Setting%)
You can read the current setting of a particular IAC flag byte with the
GETFLAG function.
SHARE
Toggles bit seven of the specified file's directory entry, making it
either Shareable or Non-shareable. This routine will only work when the
program which calls it is running under a Novell Network.
DECLARE SUB Share (BYVAL Switch%, FileSpec$)
If SWITCH% = 1 the file is made Shareable (regardless of whether it can be
currently used by other programs or not), any other value makes the file
Non-shareable. FILESPEC is the name of the file to be shared. It can
include a drive letter and directory path but must be an explicit
pathname, wildcard characters are not allowed.
SHARING
Reports if SHARE.EXE, the MS-DOS file sharing support module, is installed
in memory. No calling parameters are required.
DECLARE FUNCTION Sharing% ()
If SHARE is installed the function returns a value of -1 (logical TRUE),
otherwise zero (logical FALSE) is returned.
Note: for some reason this function does not return reliable results
when called in the QuickBASIC environment, although it works
fine in stand-alone programs. Does QB[X] disable SHARE then?
The NETTEST function (above) returns similar information for file sharing
under a Novell Network.
SHUTUP
Closes the last window opened by the POPUP window procedure (see above)
and restores the contents of the screen below it.
DECLARE SUB ShutUp (BYVAL Speed%)
The Speed% parameter is a delay in milliseconds. If greater than zero
it produces the effect of imploding the storage buffer contents onto the
screen, making the window appear to vanish into a point source.
SORTFILE
expects the user to supply the name of the file to be sorted. The file,
itself, must be fixed length and its name can include a drive letter and
directory pathname. The logical record length of the file must also be
supplied, along with the start position and length of the field which the
file is to be sorted on.
The procedure returns with Done% set to -1 (logical TRUE), if the sort
completed successfully, or to zero (logical FALSE) if an error occurred.
DECLARE SUB SortFile (PathName$, OffSet%, FieldLen%, RecordLen%, Done%)
The program first checks the size of the file and the amount of free disk
space to see if the it can be sorted in memory, this requires space for
two copies of the file on disk. If it is too large, the file is sorted in
place so that no extra disk space is required. Using this method, which is
far slower, the file may be of any size up to 4 Gigabytes.
Note: If, when sorting in place on disk, SORTFILE detects that there
is a Ramdisk installed with enough free space to hold the file
that is being sorted, the program will copy and sort the file
there. This is much faster than a conventional disk sort, but
still not as fast as sorting directly in memory.
Programs calling this routine must have at least two unused file buffers
available (i.e. no more than thirteen files must be already open).
SOUNDEX
Gets the phonetic equivalent of a string. This function returns a long
integer which represents the 'sound' of a string of text using the SOUNDEX
phonetic conversion algorithm. It can be used in 'fuzzy' searches, for
example, to scan a database for an individual when you are not sure of the
exact spelling of their surname. When searching for SMITH, for instance,
SOUNDEX would also match SMYTH and SMYTHE.
DECLARE FUNCTION Soundex& (Text$)
Note that the initial letter of the search string must exactly match the
initial letter of the target. GAMMELL and CAMMEL will return different
values when passed to SOUNDEX. Note also that the function will only
convert the first word of the string, translation stops at the first
blank space.
SPLITNAME
Parses a string containing the full or postal name of a person and
extracts the TITLE, INITIALS and SURNAME from it.
DECLARE SUB SplitName (Source$, Title$, Initial$, SurName$)
Most commonly used titles (eg MR, MRS, MISS, MS) are correctly
identified and seperated out.
SPOOLER
Gets the installed state of the DOS print spooler, PRINT.COM, so that a
program can check if it is safe to submit files to the print queue.
No calling parameters are required.
DECLARE FUNCTION Spooler% ()
Returns: -1 if spooler is installed
0 if spooler is not installed
SPOOLDELETE
Deletes one or more files from the current print queue.
FileSpec$ should include the full pathname of the file to be deleted from
the print queue. It can be ambiguous, using the DOS wildcard characters
'*' and '?', allowing you to cancel the processing of a range of files
with a single command.
DECLARE SUB SpoolDelete (FileSpec$)
Note: This function will only work if PRINT.COM, the DOS print
spooler has been installed. You can use the SPOOLER
function (see above) to check if PRINT.COM is available.
SPOOLFLUSH
Deletes all files from the current print queue and terminates output to
the printer.
No calling parameters are required.
DECLARE SUB SpoolFlush ()
Note: This function will only work if PRINT.COM, the DOS print
spooler has been installed. You can use the SPOOLER
function (see above) to check if PRINT.COM is available.
SPOOLLIST
Returns the pathname of a file in the current print queue.
SPOOLLIST can only be used while printing is suspended after a call to the
SPOOLSUSPEND function (see below) has been made.
Buffer$ must be preset to a length of at least 64 bytes for the routine to
work, although you do not have to fill it with spaces first. When called,
immediately after printing has been suspended, SPOOLLIST will return, in
Buffer$, the pathname of the first file in the spooler print queue.
Further calls will return the names of subsequent files in the queue until
a string of blank spaces indicates that all entries have been read.
DECLARE SUB SpoolList (Buffer$)
The following example demonstrates how SPOOLLIST, SPOOLSUSPEND and
SPOOLRESTART can be used in a QuickBASIC program.
CONST FALSE = 0, TRUE = NOT FALSE
Buffer$ = STRING$(64, "*")
Status% = SpoolSuspend%
PRINT "Spooler suspended, status is"; Status%
PRINT "Files in print queue are ...": PRINT
Done% = FALSE: Number% = 1
DO
SpoolList Buffer$
IF Buffer$ = SPACE$(64) THEN
Done% = TRUE
ELSE
PRINT Number%, Buffer$
Number% = Number% + 1
END IF
LOOP UNTIL Done%
CALL SpoolReStart
END
Use SPOOLRESTART (see below) to resume printing after it has been
suspended for a listing of the queue contents to be made.
Note: This function will only work if PRINT.COM, the DOS print
spooler has been installed. You can use the SPOOLER
function (see above) to check if PRINT.COM is available.
SPOOLRESTART
Re-enables output of spooled files to the printer after it has been
suspended for a status check or for the queue contents to be listed.
No calling parameters are required.
DECLARE SUB SpoolReStart ()
Note: This function will only work if PRINT.COM, the DOS print
spooler has been installed. You can use the SPOOLER
function (see above) to check if PRINT.COM is available.
SPOOLSUBMIT
Submits a file for processing by the DOS print spooler.
FileSpec$ should contain the full pathname of the file to be printed and
should be no longer than 64 characters. Wildcard characters are not
allowed. If found, the file will be added to the end of the current print
queue.
DECLARE SUB SpoolSubmit (FileSpec$)
Note: This function will only work if PRINT.COM, the DOS print
spooler has been installed. You can use the SPOOLER
function (see above) to check if PRINT.COM is available.
SPOOLSUSPEND
Suspends output from the DOS print spooler and reports if an error has
been encountered. Printing is suspended until you use the SPOOLRESTART
procedure (see above) to resume output.
No calling parameters are required.
DECLARE FUNCTION SpoolSuspend% ()
Returns: 0 = no errors
1 = invalid function
2 = file not found
3 = path not found
4 = too many open files
5 = access denied
8 = queue full
9 = spooler busy
12 = name too long
15 = invalid drive
SPOOLLIST (see above), which returns the pathnames of files in the print
queue, can only be called while the spooler is suspended.
Note: This function will only work if PRINT.COM, the DOS print
spooler has been installed. You can use the SPOOLER
function (see above) to check if PRINT.COM is available.
STATUSLINE
This procedure displays the message supplied on the bottom line of the
display, prompts the user for a keypress, waits until it is received and
then returns, restoring the screen to its former state. The ASCII value
of the keypress is returned in the variable that you assign to the
function.
DECLARE FUNCTION StatusLine% (Message$)
Note: StatusLine will recognise if an EGA or VGA is installed and
will correctly locate itself if the screen is in 43 or 50-
line mode.
STRINGSCAN
This routine searches a variable-length string array for the string
specified, returning the element number it occupies if found.
DECLARE FUNCTION StringScan% (Trgt$, BYVAL Size%, BYVAL Strt%, BYVAL Addr%)
Arguments: Trgt$ = target string to be searched for.
Size% = number of array elements to be searched.
Strt% = array element to start searching at.
Addr% = address of start element (the VARPTR value).
See also the STRINGSORT routine (below) for a fast method of sorting a
variable-length string array.
STRINGSORT
This procedure can sort a string array into ascending or descending order,
very quickly indeed.
DECLARE SUB StringSort (BYVAL Dir%, BYVAL Size%, BYVAL Addr%)
Arguments: Dir% = sort direction (0 = ascending, 1 = descending).
Size% = number of elements to sort.
Addr% = VARPTR of element to start sorting from.
Note: This routine now works perfectly with Extended QuickBASIC
far string arrays, provided that the range of elements to
sort are contained within a single 64K segment. If the
array extends over more than one segment then no sorting
will be performed at all.
For an example of fast string sorting and searching, see the source code
for DEMON, the Toolbox demonstration program.
STRIPQUOTES
Strips quotation marks and commas from a string which is to be
written to a comma-delimited ASCII file.
DECLARE FUNCTION StripQuote$ (Source$)
All double quote characters (") found in SOURCE$ are replaced
with single quotes (') and all commas replaced by blank spaces.
The length of the string is unchanged.
STUFFBUFFER
Stuffs a string of up to fifteen keystrokes into the keyboard typeahead
buffer. These keystrokes will then be read by subsequent INPUT or INKEY
statements or passed to DOS when the program ends.
DECLARE SUB StuffBuffer (Buffer$)
Buffer$ is the string of ASCII characters to be placed in the keyboard
buffer. A maximum of fifteen characters may be used, any extra ones will
be ignored.
If the string is a command to be executed by DOS when your program
terminates, it should include a trailing carriage-return. For example,
the following command will clear the screen and display a directory
listing:
StuffBuffer "CLS" + CHR$(13) + "DIR" + CHR$(13)
Any previously unread keystrokes will be flushed from the buffer by
this routine.
TEMPFILE
Creates a temporary file with a user-specified attribute
DECLARE FUNCTION TempFile$ (BYVAL FlAttr%)
Argument: FileAttr% the directory attribute to be given to the
temporary file. Possible values are:
0 Normal
1 Read-only
2 Hidden
4 System
The temporary file is created, with the attribute you specify and a
unique filename, in the current directory and its full pathname
(excluding drive letter) is returned by the function. Your program is
responsible for opening it and all subsequent processing. It will not
be automatically deleted when the program ends.
TEXTVAL
Returns the numeric value of a string of text.
DECLARE FUNCTION TextVal& (Text$)
This function takes a string of text and returns a long integer
which is its numeric equivalent. Only ASCII numerals and letters
are considered significant and lowercase text evaluates to the same
values as uppercase.
ULPRINT
Sends the text supplied, to the printer, as a string of underlined
characters. Output begins at the current print position and can,
optionally, append a carriage-return/linefeed to take the print head to
the beginning of a new line when finished.
DECLARE SUB UlPrint (BYVAL Prntr%, Buffer$, BYVAL NewLine%)
Arguments: Prntr% the parallel port output is to be sent to
(1 = LPT1:, 2 = LPT2:, etc.).
Buffer$ the string of text to be printed.
NewLine% set this to a non-zero value if you want
to move to a new line after printing.
The routine restores the previous print style or font before it returns
and does not effect subsequent output to the printer, using the QuickBASIC
LPRINT or PRINT # statements.
Note: The version of this routine stored in the Toolbox
library is for EPSON compatible printers. If you have
an IBM graphics printer or ProPrinter, then you should
rebuild your libraries, using either the PRINTIBM.OBJ
or PRINTPRO.OBJ object module in place of PRINTEPS.OBJ.
UNPAD
Removes multiple spaces from a string, making sure that no word
in a string of text has more than one blank space between it.
DECLARE FUNCTION UnPad$ (Text$, Length%)
Text$ the string of text to be processed.
Length% on return, holds the length of the string after
processing.
Leading and trailing spaces are also trimmed.
VERIFY
This function opens a dialogue box, centered at the screen row specified,
in which is displayed a prompt supplied by the caller. The routine adds a
further Y/N prompt, and then waits for a keypress. Only <Y/N> responses
(in upper or lower case) are accepted and the value that is returned
evaluates to Boolean TRUE (-1), if a Y(es) response was entered, and
Boolean FALSE (0) if the reply was N(o). The screen is restored to its
previous state on exit from the function.
DECLARE FUNCTION Verify% (BYVAL Default%, BYVAL Row%, Prompt$,_
BYVAL Attr%, BYVAL Mouse%)
DEFAULT% Specifies the radio button to be highlighted as the default
response on entry into the function. Pressing <Return> or
clicking the left mouse button without moving the pointer
will produce the specified response. If DEFAULT% is set to
one the YES button is highlighted. Any other value highlights
the NO button.
ROW% The top row of the dialogue box when it is displayed. The
box is automatically centered within this row, which may be
adjusted so that it remains within the screen boundaries.
PROMPT$ A string of text comprising the message to be displayed. It
must be no longer than 40 characters otherwise it will be
truncated to fit inside the display panel.
ATTR% The display attribute or colour to be given to the dialogue box.
If an argument of zero is supplied, the box is displayed with
bright white text on a blue background (colour monitors) or in
reverse video (monochrome monitors).
MOUSE% should be set to TRUE (-1) or FALSE (0) to indicate if a mouse
is installed and can be used to respond.
Notes: The user can respond, either by pressing the <Y> or <N> keys
or by using <TAB> to highlight the appropriate radio button
and then pressing <RETURN>.
Mouse support has now been added, enabling the operator to respond by
clicking the mouse cursor on the appropriate radio button.
VERMENU
Displays and operates a pulldown menu, allowing the user to select from
the list of options displayed in the menu window.
DECLARE SUB VerMenu (Row%, Col%, Attr%, Bdr%, Opts%, Title$, Menu$(),_
Choice%, Nxt%, Bar%, Ctx%, Tpc$, Mouse%, HotKeys%)
Expects: Row%, Col% screen co-ordinates of top-left corner of the
window containing the menu.
Attr% display attribute given to menu window.
Bdr% Border style (1 - 8, 0 = no border). see the
WINDOWS documentation for a list of styles.
Opts% Number of options provided by menu.
Title$ Title for the menu, if null string then no
title is displayed.
Menu$() Text for options list.
MENU$(0) should contain a list of Hotkey
characters, one for each option. Insert a space
at the appropriate position if an option is to
be disabled. A hash character '#' in Menu$(0)
will replace the option at that position with
a horizontal line seperator.
In the remaining option strings an ampersand '&'
indicates that the next character is the Hotkey
to be highlighted for that option. The Hotkey
character should be the same as the one in the
appropriate position of Menu$(0)
Ctx% If set, this indicates that context-sensitive
help is available, in which case ...
Tpc$ The root name of the Topic file to be displayed
if the user presses <F1> for help. The current
menu number and selection number are appended to
this to produce the actual filename, eg where:
Tpc$ = "CONFIG" Bar% = 2 Choice% = 5
HELPMATE (see TOOLBOX.DOC) looks for a Topic
file named CONFIG25.HLP.
(Note that Bar% is automatically set if you are
using this function in conjunction with BARMENU.
if not, Bar% defaults to zero and HELMATE expects
CONFIG05.HLP to be the appropriate TOPIC file.)
Mouse% If set, this flag indicates that a mouse is
installed and can be used to make selections.
HotKeys% If set, this flag allows hotkeys to go directly
to a selection without the user having to press
<ENTER> as well.
Returns: Choice% Number of selection made by user. If zero then
the user pressed <ESC> to abort without making
a selection.
Nxt% Set TRUE if the user pressed the left or right
arrow key to move sideways to another menu, in
which case ....
Bar% is incremented or decremented accordingly.
The BARMENU procedure provides a similarly featured menu which is
orientated horizontally.
See the source code for DEMON.BAS, the Toolbox demonstration program, for
an example of VERMENU (and BARMENU) in use.
VGADIM
Allows a program running on a computer fitted with VGA to dim or brighten
the display intensity.
DECLARE SUB VGADim (BYVAL Intensity%)
Intensity% is a number in the range -63 to +63 which sets the brightness
of the screen relative to the default value (zero).
VGALOAD
Loads EGA, VGA and MCGA screens into video memory from disk. This is an
alternative to the QuickBASIC BLOAD statement which cannot be used with
the higher-resolution graphics displays provided by SCREEN modes 7 to 13.
DECLARE SUB VGALoad (File$)
FILE$ must be a legal DOS filename, including extension, drive letter and
directory path where appropriate.
Note: The screen image must have been previously written to a disk
file using the VGASAVE procedure (see below) and should have
the same resolution as that provided by the current SCREEN.
VGAPAN
Sets the display window co-ordinates for EGA, VGA and MCGA screens.
This procedure sets the origins of display window within the video display
buffer used by the EGA, VGA and MCGA adaptors. Normally this is at the
top left-hand corner of the graphics image, but by changing co-ordinates
you can pan the display through video memory, to create some interesting
animation effects.
DECLARE SUB VGAPan (BYVAL X%, BYVAL Y%)
See the source code to DEMON, the Toolbox demonstration program for an
example using VGAPAN.
VGASAVE
Saves EGA, VGA and MCGA screens from video memory to disk.
The normal QuickBASIC BLOAD and BSAVE statements only work properly with
text and CGA graphics screens. This routine allows you to do the same
with higher-resolution graphic displays in SCREEN modes 7 to 13.
DECLARE SUB VGASave (File$)
FILE$ must be a legal DOS filename, including the extension, drive letter
and directory path where appropriate.
A companion procedure, VGALOAD (see above) is provided to allow you to
retrieve the graphics image from disk, and restore it to the screen.
See the source code to DEMON, the Toolbox demonstration program for an
example using VGALOAD and VGASAVE.
VGATEXT
Writes characters to the screen in EGA and VGA graphics modes.
DECLARE SUB VgaText (BYVAL xLoc%, BYVAL yLoc%, Text$,_
BYVAL Attr%, BYVAL Scale%)
This routine provides a convenient way of displaying text in any of the
EGA and VGA graphics modes (SCREENs 7-12) without having to bother about
loading external font files. It uses the standard character definition
tables built into your display adaptor, but allows you to scale them up to
eight times normal size and to specify any combination of foreground and
background colours supported by the current video mode.
XLOC% The horizontal co-ordinate of the top left hand pixel
from which the text will begin
YLOC% The vertical co-ordinate of the top left hand pixel
from which the text will begin
TEXT$ The string of text to be displayed (up to 63 characters).
ATTR% The colour (or display attribute in monochrome modes) to
be given to the text. This is calculated by the formula:
Colour% = (Background% * 256) + Foreground%
Foreground and Background values are in the ranges used
by the current video mode (eg. 0 - 15 for SCREEN 9). The
actual colours displayed depend upon your current PALETTE
settings.
Note: supplying a value of -1 for background prevents
background pixels from being changed at all. This
allows text to be blended more naturally into a
complex graphics display.
SCALE% The character size of the text to be displayed. This ranges
from 1 to 8, where 1 is standard 80-column text (40-column
in SCREEN 7) and 8 multiplies the character size by eight
on both the horizontal and vertical axes.
VGATEXT can handle both byte-aligned and non byte-aligned characters. The
x, y co-ordinates you supply do not need to correspond to a row, column
character cell in SCREEN 0, the alphanumeric mode. The complete extended
ASCII character set is supported, including foreign symbols and
box-drawing characters.
Since VGATEXT does not support clipping, to ensure a clean display you
must ensure that the text to be output fits within the current screen
boundaries.
See also CGATEXT for displaying characters in SCREEN 1 and MCGATEXT for
displaying characters in SCREEN 13.
VIDEOMODE
Checks the video system capabilities of the host computer.
DECLARE SUB VideoMode (Colour%, MaxRes%, VideoRam%)
This function calls ROM-BIOS to check the type of display adaptor which is
installed in the host system. Three variables are supplied which, on
return, provide the following information:
COLOUR% -1 = Colour adaptor Indicates the presence of a colour
0 = Monochrome monitor in EGA systems. Returns -1
for CGA, even if a mono monitor is
bring used.
MAXRES% highest SCREEN Highest resolution graphics screen
resolution which can be set. Is equivalent to
QuickBASIC SCREEN numbers. MDA can
only use SCREEN 0, CGA 0, 1 and 2
N.B. MaxRes% = 10 indicates an EGA
with mono monitor. This means that
SCREEN 9 can NOT be used.
VIDEORAM% in kilobytes Amount of dedicated display memory
installed.
MDA = 4K, CGA = 16K, EGA = 64-256K
WKDAY
This function is used to determine the day of the week for a given date.
It does this by temporarily resetting the system date to the one supplied,
reading the day from DOS, and then restoring the old date. The weekday is
returned as a number between 0 and 6, signifying Sunday through Saturday.
DECLARE FUNCTION WkDay% (BYVAL Dy%, BYVAL Mnth%, BYVAL Yr%)
Note: The year value should be supplied as a 4-digit number between
1981 and 2099.
──────────────────────────────────────────────────────────────────────
EXTRA ROUTINES FOR QB4
The following functions and procedures are only included in the version of
the Toolbox intended for QuickBASIC 4.x and BASIC 6. They are omitted from
the later version because the Extended QuickBASIC language provided with
the BASIC 7 Professional Development System includes new statements and
functions that render them unneccessary. Well they say that imitation IS
the sincerest form of flattery!
CHANGEDIR
This procedure changes the current directory to the one specified by the
pathname supplied. If a drive letter is included in the argument, the
routine also changes the current drive.
DECLARE SUB ChangeDir (PathName$)
Microsoft have now added CHDIR and CHDRIVE statements to QBX, the new
Extended QuickBASIC supplied with BASIC 7. Since these statements make
CHANGEDIR redundant, it is not provided with the BASIC 7 Toolbox.
FINDFIRST
This routine sets the Disk Transfer Address to point to a local buffer and
then attempts to find a match for the file specified in WildCard$. If one
or more matches are found, the filename of the first matching file (minus
directory path), is stuffed into the second string argument. If no match
is found, this string is filled with blank spaces.
DECLARE SUB FindFirst (Attr%, WildCard$, Match$)
WildCard$ can contain an ambiguous filename, using the wildcard characters
* and ?, in which case FINDFIRST will only find the first matching file.
To obtain the names of any subsequent matches, use the FINDNEXT function
(see below).
Match$ must be at least twelve characters long to hold the returning
filename and extension. You do not need to clear the string first as the
function does that for you, automatically.
Normally, only visible files with full read\write access are found, but
you can extend this to search for hidden, read-only or system files as
well by setting the Attr% parameter to the appropriate attribute value.
Attr% = 0 Visible read\write
1 Read-only files
2 Hidden files
4 System files
Do not use the FILESIZE function while searching for files with FINDFIRST
and FINDNEXT. Since both routines relocate the DOS Disk Transfer Address
during operation, this may lead to a conflict which will cause your
program to lose track of one or more open files. You should, in any case,
always use the RESETDTA routine to restore the Disk Transfer Address after
FINDFIRST/FINDNEXT is completed.
The DIR$ function which Microsoft have added to Extended QuickBASIC (QBX)
provides a built-in FINDFIRST/FINDNEXT service which makes the Toolbox
routines redundant. They are, therefore, omitted from the BASIC 7 version.
FINDNEXT
Finds successive matches of an ambiguous filename after a previously
successful call to FINDFIRST (see above). You can call it repeatedly
until a blank string is returned in Match$, in which case there are
no more files to be found.
DECLARE SUB FindNext (Match$)
Match$ must be at least twelve characters long to hold the returning
filename and extension. It does not have to be cleared first, since the
routine does this for you, automatically.
Do not make use the FILESIZE function while searching for files with
FINDFIRST and FINDNEXT. Since both routines relocate the DOS Disk Transfer
Address during operation, this may lead to a conflict which will cause
your program to lose track of one or more open files. You should, in any
case, always use the RESETDTA routine to restore the Disk Transfer Address
after FINDFIRST/FINDNEXT is completed.
The DIR$ function which Microsoft have added to Extended QuickBASIC (QBX)
provides a built-in FINDFIRST/FINDNEXT service which makes the Toolbox
routines redundant. They are, therefore, omitted from the BASIC 7 version.
GETDIR
This procedure writes the pathname of the currently logged directory into
the string supplied by the caller. The user can specify what drive to
return the directory for, or default to the current drive.
DECLARE SUB GetDir (Drive%, Path$)
This routine expects two arguments to be passed to it. The first is an
integer which specifies the drive to look at :
0 = default drive, 1 = drive A:, 2 = drive B:, etc.
the second argument is a string which will hold the path of the directory
returned by DOS. The string must be at least 64 bytes long to hold the
information. If it were not, the function might overwrite other variables
in the program data space, with unpredictable results. The returned path-
name does not include the drive identifier or a leading '\' and is
terminated by a null (0) byte. if the current directory is the root
directory, therefore, the first byte of the string will be an ASCII zero,
not a null string.
The CURDIR$ function which Microsoft have added to Extended QuickBASIC
(QBX) allows you to obtain the current directory path and drive, making
GETDIR redundant. It is, therefore, omitted from the BASIC 7 version of
the Assembly Language Toolbox.
GETDRIVE
This function returns the number of the currently-logged drive.
No calling parameters are required.
DECLARE FUNCTION GetDrive% ()
Values returned are in the series 0 = A:, 1 = B:, 2 = C:, etc.
The CURDIR$ function which Microsoft have added to Extended QuickBASIC
(QBX) allows you to obtain the current directory path and drive, making
GETDRIVE redundant. It is, therefore, omitted from the BASIC 7 version of
the Assembly Language Toolbox.
RESETDTA
This procedure must always be called by your program after the FINDFIRST
and FINDNEXT functions have been used. It restores the Disk Transfer
Address to its default value originally set by QuickBASIC.
No calling parameters are required.
DECLARE SUB ReSetDTA ()
SETDRIVE
This function changes the currently-logged drive to the one specified by
the calling program (0 = A:, 1 = B:, etc.).
DECLARE SUB SetDrive (Drive%)
Since BASIC 7 has now introduced the CHDRIVE statement which performs the
same task, SETDRIVE is only supported in the version of the Toolbox
supplied to QuickBASIC 4 users.
WAITASEC
System-independent pause for a specified number of seconds. The delay will
still be the same, whether you have an original IBM-PC or an AT with the
latest Intel i486 processor running at 66MHz.
DECLARE SUB WaitaSec (Seconds!)
This is an alternative to the SLEEP statement, for people who still use
QuickBASIC 4.0
──────────────────────────────────────────────────────────────────────
ASSEMBLY-LANGUAGE TOOLBOX INTERNAL FUNCTIONS
The following functions and procedures are used internally by Toolbox
routines. Assembly-Language programmers may also call them when adding
routines of their own, provided the appropriate object modules are linked
to their program at runtime.
FLAGS
Sets or gets the current status of individual flags in the Intra-
Application Communications area (IAC), a 16-byte block of RAM reserved, by
DOS, for signalling between applications programs.
Three parameters must be passed on the stack, they are:
1) Switch% 0 = get flag, 1 = set flag
2) Flag% the offset into the IAC flag table (0 to 15)
3) Setting% the value to be set into the specified byte
of the flag table (if Switch% = 1).
This example code fragment sets letter 'A' (ASCII 65) into flag 8 (byte 9)
of the IAC area.
.model medium ; Required for QuickBASIC
extrn Flags: far ; Public name of called routine
.code ; Define code segment
mov ax,1 ; Set a flag byte
push ax ; Pass it on the stack
mov ax,8 ; Flag number 8
push ax ; Pass it on the stack
mov ax,'A' ; Value to set
push ax ; Pass it on the stack
call Flags ; Call the function
You must still push three parameters onto the stack even if you are only
reading a flag setting. In this case the third argument will be ignored.
The setting of the specified IAC flag is returned in the lower byte of the
AX register (AL). All other registers are preserved.
GETVERSION
This function checks the version of DOS under which the host computer is
currently running.
extrn GetVersion: far
The following register values may be returned:
AL = Major Version (MS-DOS 3.2 = 3, etc.)
AH = Minor Version (MS-DOS 3.2 = 20, etc.)
GETVERSION can be called directly from QuickBASIC, in which case only the
Major and Minor version numbers returned in AX are available.
Note: This function returns the correct version number even under
DOS 5.x with SETVER configured to return a different number.
HIDECURSOR
Makes the cursor invisible. No parameters are required or returned.
extrn HideCursor: far
This method ORs the byte value of the cursor start line with 32 (20 Hex)
which, on all standard video adaptors, turns off the cursor while
preserving its display characteristics. You can use the SHOWCURSOR
routine (see below) to restore the cursor to its previous state.
Note: HIDECURSOR can be called directly from QuickBASIC but, since
the LOCATE statement provides an alternative means of turning
off the cursor, it is not necessary.
SCREENADDRESS
Calculate screen address from a pair of row/column co-ordinates.
extrn ScreenAddress: far
Given the row/column column co-ordinate of a character on the screen, this
function returns the segment:offset address of that character in video
memory. The address is correctly adjusted to the start of the the
currently active display page, but no check is made to ensure that the
co-ordinates supplied are within the actual screen bounds.
Input: AL = Row co-ordinate of character (0 = row 1).
AH = Column co-ordinate of character (0 = column 1).
Output: ES:DI==> Address in video display buffer of the
character cell specified.
DX = CRT status register port address.
It is assumed that a previous call has been made to the VIDEOTYPE function
(see below), to determine the screen width, the port address of the CRT
status register and the correct video display segment.
SCREENCOPY
Copy a character and attribute from the video display to a buffer at the
address specified.
extrn ScreenCopy: far
If the 'snow prevention' flag is set, this routine waits until the
beginning of the next CRT horizontal retrace period before reading data
from the display. This is necessary only on machines fitted with a Colour
Graphics Adaptor (CGA) which may suffer from glitches or screen snow if
data is copied from the screen while the video buffer is being refreshed.
Input: DS:SI==> Address of the screen location from which
the data is to be copied.
ES:DI==> Address of the buffer into which the data
is to be copied.
DX = Port address of CRT status register.
Output: SI and DI Updated to point to next buffer locations.
AX destroyed.
It is assumed that a previous call has been made to the VIDEOTYPE function
(see below), to determine the screen width, the port address of the CRT
status register and the correct video display segment. VIDEOTYPE also sets
an internal 'snow-prevention' flag if the host machine has a CGA display
adaptor installed. This activates a routine which synchronises direct
video reads and writes to the CRT vertical retrace period, preventing
interference on the display.
SCREENREAD
Read a character and attribute from the display.
extrn ScreenRead: far
This procedure is similar to SCREENCOPY (see above), except that the word
is simply loaded into AX instead of being copied into a buffer.
Input: DS:SI==> address, in the video display buffer, from
where the data is to be read
DX = port address of the CRT status register.
Output: AL = character at the specified address
AH = display attribute given to character
DI updated to point to the next word address
It is assumed that a previous call has been made to the VIDEOTYPE function
(see below), to determine the screen width, the port address of the CRT
status register and the correct video display segment. VIDEOTYPE also sets
an internal 'snow-prevention' flag if the host machine has a CGA display
adaptor installed. This activates a routine which synchronises direct
video reads and writes to the CRT vertical retrace period, preventing
interference on the display.
SCREENWRITE
Output a character and attribute to the video display.
extrn ScreenWrite: far
If the 'snow prevention' flag is set, this routine waits until the
beginning of the next CRT horizontal retrace period before writing data to
the display. This is necessary only on machines fitted with a Colour
Graphics Adaptor (CGA) which may suffer from glitches or screen snow if
data is written to the screen while the video buffer is being refreshed.
Input: ES:DI==> Address in the video display buffer where
the data is to be written.
DX = Port address of CRT status register.
AL = Character to output.
AH = Display attribute to set
Output: DI Updated to point to next output address.
It is assumed that a previous call has been made to the VIDEOTYPE function
(see below), to determine the screen width, the port address of the CRT
status register and the correct video display segment. VIDEOTYPE also sets
an internal 'snow-prevention' flag if the host machine has a CGA display
adaptor installed. This activates a routine which synchronises direct
video reads and writes to the CRT vertical retrace period, preventing
interference on the display.
SHOWCURSOR
Makes the cursor visible. No parameters are required or returned.
extrn ShowCursor: far
This method ANDs the byte value of the cursor start line with 31 (1F Hex)
which, restores the cursor after being made invisible by the HIDECURSOR
routine (see above).
Note: SHOWCURSOR can be called directly from QuickBASIC but, since
the LOCATE statement provides an alternative means of turning
the cursor on and off, it is not needed in high-level code.
VIDEO
Video equipment check. This function returns information about the active
display adaptor installed in the host system.
extrn Video: far
No input parameters are required, on return AX should be examined for the
following values:
AL = type of video adaptor installed
1 = MDA - Monochrome Display Adaptor
2 = CGA - Colour Graphics Adaptor
3 = HGC - Hercules Graphics Card
4 = HGC+ - Hercules Graphics Card Plus
5 = HIC - Hercules InColour Card
6 = EGA - Extended Graphics Adaptor
7 = PGA - Professional Graphics Adaptor (IBM PS/2)
8 = VGA - Video Graphics Array
9 = MCGA - MultiColour Graphics Adaptor (IBM PS/2)
AH (bits 0-6) = size of display memory in 16K blocks
(0 = <16K, 1 = 16K, 2 = 32K, etc.)
(bit 7) = type of display monitor in use
(0 = colour, 1 = monochrome)
VIDEOTYPE
Collects information about the current video display and sets various
internal flags.
extrn VideoType: far
The correct video display segment and CRT status port addresses are
determined for the current system and, if necessary, the internal 'snow'
prevention flag is set.
Input: nothing
Output: AL = Current display mode
AH = Screen width in columns
BL = Screen height in rows
BH = Active display page
You should make a preliminary call to this function before using any of
the other internal routines which directly access video memory.
WRITEBYTE
Output a byte of data to video memory.
extrn WriteByte: far
This procedure is similar to ScreenWrite, above, except that only a single
byte is written. It is used by the BackFill routine to reset the display
attribute of a character, without changing the character itself.
Input: ES:DI==> address, in the video display buffer, where
the byte is to be written.
DX = port address of the CRT status register.
AL = the byte value to be written.
Output: DI updated to point to the next byte address
It is assumed that a previous call has been made to the VIDEOTYPE function
(see above) to determine the screen width, the port address of the CRT
status register and the correct video display segment. VIDEOTYPE also sets
an internal 'snow-prevention' flag if the host machine has a CGA display
adaptor installed. This activates a routine which synchronises direct
video reads and writes to the CRT vertical retrace period, preventing
interference on the display.
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